[Bf-blender-cvs] [a52152c59fa] blender2.8: Merge branch 'master' into blender2.8
Campbell Barton
noreply at git.blender.org
Sun Jun 10 08:22:31 CEST 2018
Commit: a52152c59fa28993dd9e82866cf69a76cc63d9d9
Author: Campbell Barton
Date: Sun Jun 10 08:21:38 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa52152c59fa28993dd9e82866cf69a76cc63d9d9
Merge branch 'master' into blender2.8
===================================================================
===================================================================
diff --cc build_files/cmake/Modules/FindGLEW.cmake
index 3057237f3c6,0504e75787b..b36a3272e3d
--- a/build_files/cmake/Modules/FindGLEW.cmake
+++ b/build_files/cmake/Modules/FindGLEW.cmake
@@@ -49,7 -50,17 +49,7 @@@ FIND_LIBRARY(GLEW_LIBRAR
lib64 lib
)
- # handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if
-
-FIND_LIBRARY(GLEW_MX_LIBRARY
- NAMES
- GLEWmx
- HINTS
- ${_glew_SEARCH_DIRS}
- PATH_SUFFIXES
- lib64 lib
- )
-
+ # handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Glew DEFAULT_MSG
diff --cc build_files/cmake/Modules/FindSndFile.cmake
index c210c523c58,3b4ab38e842..ef6fb73598f
--- a/build_files/cmake/Modules/FindSndFile.cmake
+++ b/build_files/cmake/Modules/FindSndFile.cmake
@@@ -50,7 -50,7 +50,7 @@@ FIND_LIBRARY(LIBSNDFILE_LIBRAR
lib64 lib
)
- # handle the QUIETLY and REQUIRED arguments and set LIBSNDFILE_FOUND to TRUE if
-# handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if
++# handle the QUIETLY and REQUIRED arguments and set LIBSNDFILE_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SndFile DEFAULT_MSG
diff --cc build_files/cmake/config/blender_headless.cmake
index 8f2ad03279c,4399eb9e5c4..73b43272643
--- a/build_files/cmake/config/blender_headless.cmake
+++ b/build_files/cmake/config/blender_headless.cmake
@@@ -5,7 -5,8 +5,7 @@@
# cmake -C../blender/build_files/cmake/config/blender_headless.cmake ../blender
#
- set(WITH_HEADLESS ON CACHE BOOL "" FORCE)
+ set(WITH_HEADLESS ON CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
# disable audio, its possible some devs may want this but for now disable
# so the python module doesnt hold the audio device and loads quickly.
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