[Bf-blender-cvs] [86660aa2946] blender2.8: Layout for materials closer to single column
Pablo Vazquez
noreply at git.blender.org
Fri Jun 8 23:56:46 CEST 2018
Commit: 86660aa29468d6902e2da9dda2789eb2f973df48
Author: Pablo Vazquez
Date: Fri Jun 8 23:56:28 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB86660aa29468d6902e2da9dda2789eb2f973df48
Layout for materials closer to single column
===================================================================
M source/blender/editors/space_node/node_templates.c
===================================================================
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index bc9513a748d..5a2feacf20c 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -634,7 +634,7 @@ static void ui_node_draw_node(uiLayout *layout, bContext *C, bNodeTree *ntree, b
if (node->typeinfo->draw_buttons) {
if (node->type != NODE_GROUP) {
- split = uiLayoutSplit(layout, 0.35f, false);
+ split = uiLayoutSplit(layout, 0.5f, false);
col = uiLayoutColumn(split, false);
col = uiLayoutColumn(split, false);
@@ -677,10 +677,10 @@ static void ui_node_draw_input(uiLayout *layout, bContext *C, bNodeTree *ntree,
label[i] = ' ';
}
label[indent] = '\0';
- BLI_snprintf(label + indent, UI_MAX_NAME_STR - indent, "%s:", IFACE_(input->name));
+ BLI_snprintf(label + indent, UI_MAX_NAME_STR - indent, "%s", IFACE_(input->name));
/* split in label and value */
- split = uiLayoutSplit(layout, 0.35f, false);
+ split = uiLayoutSplit(layout, 0.5f, false);
row = uiLayoutRow(split, true);
@@ -702,7 +702,7 @@ static void ui_node_draw_input(uiLayout *layout, bContext *C, bNodeTree *ntree,
uiItemL(row, label, ICON_NONE);
bt = block->buttons.last;
- bt->drawflag = UI_BUT_TEXT_LEFT;
+ bt->drawflag = UI_BUT_TEXT_RIGHT;
if (dependency_loop) {
row = uiLayoutRow(split, false);
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