[Bf-blender-cvs] [9e59a1f7b5c] soc-2018-hair-shader: Merge branch 'master' into soc-2018-hair-shader
L. E. Segovia
noreply at git.blender.org
Fri Jun 8 11:50:04 CEST 2018
Commit: 9e59a1f7b5c0aca666cda737936d9fb5621423f4
Author: L. E. Segovia
Date: Fri Jun 8 09:49:29 2018 +0000
Branches: soc-2018-hair-shader
https://developer.blender.org/rB9e59a1f7b5c0aca666cda737936d9fb5621423f4
Merge branch 'master' into soc-2018-hair-shader
Week 4's merge: two formatting issues fixed
===================================================================
===================================================================
diff --cc source/blender/editors/space_node/drawnode.c
index a723eefe568,4d12ebfb16b..b6623e170cd
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@@ -1350,10 -1342,10 +1350,10 @@@ static void node_composit_buts_image(ui
RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
uiTemplateID(
- layout, C, ptr, "image",
- NULL, "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
+ layout, C, ptr, "image",
+ NULL, "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!node->id) return;
-
+
imaptr = RNA_pointer_get(ptr, "image");
node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr, true);
@@@ -3117,15 -3109,15 +3117,15 @@@ static void node_file_output_socket_dra
const char *imtype_name;
uiBlock *block;
RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotFile, input, &inputptr);
-
+
uiItemL(row, input->path, ICON_NONE);
-
+
if (!RNA_boolean_get(&inputptr, "use_node_format"))
imfptr = RNA_pointer_get(&inputptr, "format");
-
+
imtype_prop = RNA_struct_find_property(&imfptr, "file_format");
RNA_property_enum_name((bContext *)C, &imfptr, imtype_prop,
- RNA_property_enum_get(&imfptr, imtype_prop), &imtype_name);
+ RNA_property_enum_get(&imfptr, imtype_prop), &imtype_name);
block = uiLayoutGetBlock(row);
UI_block_emboss_set(block, UI_EMBOSS_PULLDOWN);
uiItemL(row, imtype_name, ICON_NONE);
@@@ -3347,10 -3339,10 +3347,10 @@@ void draw_nodespace_back_pix(const bCon
}
node = node->next;
}
-
+
if ((snode->nodetree->flag & NTREE_VIEWER_BORDER) &&
- viewer_border->xmin < viewer_border->xmax &&
- viewer_border->ymin < viewer_border->ymax)
+ viewer_border->xmin < viewer_border->xmax &&
+ viewer_border->ymin < viewer_border->ymax)
{
rcti pixel_border;
UI_ThemeColor(TH_ACTIVE);
@@@ -3453,10 -3445,10 +3453,10 @@@ bool node_link_bezier_points(View2D *v2
else {
/* always do all three, to prevent data hanging around */
BKE_curve_forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0],
- coord_array[0] + 0, resol, sizeof(float) * 2);
+ coord_array[0] + 0, resol, sizeof(float) * 2);
BKE_curve_forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1],
- coord_array[0] + 1, resol, sizeof(float) * 2);
-
+ coord_array[0] + 1, resol, sizeof(float) * 2);
+
return 1;
}
return 0;
@@@ -3466,10 -3458,10 +3466,10 @@@
#define LINK_ARROW 12 /* position of arrow on the link, LINK_RESOL/2 */
#define ARROW_SIZE (7 * UI_DPI_FAC)
void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
- int th_col1, bool do_shaded, int th_col2, bool do_triple, int th_col3)
+ int th_col1, bool do_shaded, int th_col2, bool do_triple, int th_col3)
{
float coord_array[LINK_RESOL + 1][2];
-
+
if (node_link_bezier_points(v2d, snode, link, coord_array, LINK_RESOL)) {
float dist, spline_step = 0.0f;
int i;
@@@ -3478,14 -3470,14 +3478,14 @@@
float linew;
float arrow[2], arrow1[2], arrow2[2];
glGetFloatv(GL_LINE_WIDTH, &linew);
-
+
/* we can reuse the dist variable here to increment the GL curve eval amount*/
dist = 1.0f / (float)LINK_RESOL;
-
+
glEnable(GL_LINE_SMOOTH);
-
+
drawarrow = ((link->tonode && (link->tonode->type == NODE_REROUTE)) &&
- (link->fromnode && (link->fromnode->type == NODE_REROUTE)));
+ (link->fromnode && (link->fromnode->type == NODE_REROUTE)));
if (drawarrow) {
/* draw arrow in line segment LINK_ARROW */
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