[Bf-blender-cvs] [630019d5f87] blender2.8: Alembic export: use depsgraph to get evaluated mesh/object

Sybren A. Stüvel noreply at git.blender.org
Thu Jun 7 19:03:19 CEST 2018


Commit: 630019d5f87362f4d1e88df5e15f1400811d5331
Author: Sybren A. Stüvel
Date:   Thu Jun 7 18:49:56 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB630019d5f87362f4d1e88df5e15f1400811d5331

Alembic export: use depsgraph to get evaluated mesh/object

===================================================================

M	source/blender/alembic/intern/abc_mesh.cc
M	source/blender/alembic/intern/abc_transform.cc

===================================================================

diff --git a/source/blender/alembic/intern/abc_mesh.cc b/source/blender/alembic/intern/abc_mesh.cc
index e09852e328e..d56a05f65b7 100644
--- a/source/blender/alembic/intern/abc_mesh.cc
+++ b/source/blender/alembic/intern/abc_mesh.cc
@@ -52,6 +52,8 @@ extern "C" {
 
 #include "bmesh.h"
 #include "bmesh_tools.h"
+
+#include "DEG_depsgraph_query.h"
 }
 
 using Alembic::Abc::FloatArraySample;
@@ -524,7 +526,9 @@ Mesh *AbcMeshWriter::getFinalMesh(bool &r_needsfree)
 		m_subsurf_mod->mode |= eModifierMode_DisableTemporary;
 	}
 
-	struct Mesh *mesh = mesh_get_eval_final(m_settings.depsgraph, m_settings.scene, m_object, CD_MASK_MESH);
+	Scene *scene = DEG_get_evaluated_scene(m_settings.depsgraph);
+	Object *ob_eval = DEG_get_evaluated_object(m_settings.depsgraph, m_object);
+	struct Mesh *mesh = mesh_get_eval_final(m_settings.depsgraph, scene, ob_eval, CD_MASK_MESH);
 	r_needsfree = false;
 
 	if (m_subsurf_mod) {
diff --git a/source/blender/alembic/intern/abc_transform.cc b/source/blender/alembic/intern/abc_transform.cc
index abb9d840128..81ebfef3e11 100644
--- a/source/blender/alembic/intern/abc_transform.cc
+++ b/source/blender/alembic/intern/abc_transform.cc
@@ -32,6 +32,8 @@ extern "C" {
 #include "BLI_math.h"
 
 #include "BKE_object.h"
+
+#include "DEG_depsgraph_query.h"
 }
 
 using Alembic::AbcGeom::OObject;
@@ -80,29 +82,31 @@ AbcTransformWriter::AbcTransformWriter(Object *ob,
 
 void AbcTransformWriter::do_write()
 {
+	Object *ob_eval = DEG_get_evaluated_object(m_settings.depsgraph, m_object);
+
 	if (m_first_frame) {
 		m_visibility = Alembic::AbcGeom::CreateVisibilityProperty(m_xform, m_xform.getSchema().getTimeSampling());
 	}
 
-	m_visibility.set(!(m_object->restrictflag & OB_RESTRICT_VIEW));
+	m_visibility.set(!(ob_eval->restrictflag & OB_RESTRICT_VIEW));
 
 	if (!m_first_frame && !m_is_animated) {
 		return;
 	}
 
 	float yup_mat[4][4];
-	create_transform_matrix(m_object, yup_mat,
+	create_transform_matrix(ob_eval, yup_mat,
 	                        m_inherits_xform ? ABC_MATRIX_LOCAL : ABC_MATRIX_WORLD,
 	                        m_proxy_from);
 
 	/* Only apply rotation to root camera, parenting will propagate it. */
-	if (m_object->type == OB_CAMERA && (!m_inherits_xform || !has_parent_camera(m_object))) {
+	if (ob_eval->type == OB_CAMERA && (!m_inherits_xform || !has_parent_camera(ob_eval))) {
 		float rot_mat[4][4];
 		axis_angle_to_mat4_single(rot_mat, 'X', -M_PI_2);
 		mul_m4_m4m4(yup_mat, yup_mat, rot_mat);
 	}
 
-	if (!m_object->parent || !m_inherits_xform) {
+	if (!ob_eval->parent || !m_inherits_xform) {
 		/* Only apply scaling to root objects, parenting will propagate it. */
 		float scale_mat[4][4];
 		scale_m4_fl(scale_mat, m_settings.global_scale);



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