[Bf-blender-cvs] [6d8eb3bdbce] soc-2018-hair-shader: Lift max value in Melanin sockets

L. E. Segovia noreply at git.blender.org
Mon Jun 4 16:17:02 CEST 2018


Commit: 6d8eb3bdbceb09da8229946461eaff377e395e44
Author: L. E. Segovia
Date:   Mon Jun 4 14:16:40 2018 +0000
Branches: soc-2018-hair-shader
https://developer.blender.org/rB6d8eb3bdbceb09da8229946461eaff377e395e44

Lift max value in Melanin sockets

I honestly don't know how d'Eon's mapping work.
I'll ask him then come back to this bit of code.

Ref T54796

===================================================================

M	source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c

===================================================================

diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
index 466243ca65e..8821326c90c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
@@ -31,8 +31,8 @@
 
 static bNodeSocketTemplate sh_node_bsdf_hair_principled_in[] = {
 	{	SOCK_RGBA,   1, N_("Color"),						0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
-	{	SOCK_FLOAT,  1, N_("Melanin"),						0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
-	{	SOCK_FLOAT,  1, N_("Melanin Redness"),				0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
+	{	SOCK_FLOAT,  1, N_("Melanin"),						0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f, PROP_FACTOR},
+	{	SOCK_FLOAT,  1, N_("Melanin Redness"),				0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f, PROP_FACTOR},
 	{	SOCK_VECTOR, 1, N_("Absorption Coefficient"),		0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f, PROP_FACTOR},
 	{	SOCK_FLOAT,  1, N_("Offset"),						0.0f, 0.0f, 0.0f, 0.0f, -M_PI_2, M_PI_2, PROP_ANGLE},
 	{	SOCK_FLOAT,  1, N_("RoughnessU"),					0.2f, 0.2f, 0.2f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},



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