[Bf-blender-cvs] [6d8eb3bdbce] soc-2018-hair-shader: Lift max value in Melanin sockets
L. E. Segovia
noreply at git.blender.org
Mon Jun 4 16:17:02 CEST 2018
Commit: 6d8eb3bdbceb09da8229946461eaff377e395e44
Author: L. E. Segovia
Date: Mon Jun 4 14:16:40 2018 +0000
Branches: soc-2018-hair-shader
https://developer.blender.org/rB6d8eb3bdbceb09da8229946461eaff377e395e44
Lift max value in Melanin sockets
I honestly don't know how d'Eon's mapping work.
I'll ask him then come back to this bit of code.
Ref T54796
===================================================================
M source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
===================================================================
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
index 466243ca65e..8821326c90c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
@@ -31,8 +31,8 @@
static bNodeSocketTemplate sh_node_bsdf_hair_principled_in[] = {
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, N_("Melanin"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, N_("Melanin Redness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Melanin"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Melanin Redness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f, PROP_FACTOR},
{ SOCK_VECTOR, 1, N_("Absorption Coefficient"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f, PROP_FACTOR},
{ SOCK_FLOAT, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -M_PI_2, M_PI_2, PROP_ANGLE},
{ SOCK_FLOAT, 1, N_("RoughnessU"), 0.2f, 0.2f, 0.2f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
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