[Bf-blender-cvs] [297bf7235bc] blender2.8: Cleanup: whitespace

Campbell Barton noreply at git.blender.org
Fri Jun 1 18:11:10 CEST 2018


Commit: 297bf7235bc4b2384b99f41676a8c217f2ee3249
Author: Campbell Barton
Date:   Fri Jun 1 18:10:43 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB297bf7235bc4b2384b99f41676a8c217f2ee3249

Cleanup: whitespace

===================================================================

M	source/blender/blenkernel/intern/DerivedMesh.c
M	source/blender/blenkernel/intern/anim_sys.c
M	source/blender/blenkernel/intern/studiolight.c
M	source/blender/blenlib/intern/math_matrix.c
M	source/blender/blenloader/intern/versioning_280.c
M	source/blender/depsgraph/intern/depsgraph.cc
M	source/blender/draw/engines/workbench/workbench_data.c
M	source/blender/draw/engines/workbench/workbench_forward.c
M	source/blender/draw/intern/draw_anim_viz.c
M	source/blender/editors/screen/area.c

===================================================================

diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 59739c857da..c554d5e7b6c 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2970,7 +2970,7 @@ static void mesh_finalize_eval(Object *object)
 
 	/* Object is sometimes not evaluated!
 	 * TODO(sergey): BAD TEMPORARY HACK FOR UNTIL WE ARE SMARTER */
-	if(object->id.tag & LIB_TAG_COPY_ON_WRITE) {
+	if (object->id.tag & LIB_TAG_COPY_ON_WRITE) {
 		object->data = mesh_eval;
 	}
 	else {
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index f73fc9739b0..4c338485393 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -2970,7 +2970,7 @@ void BKE_animsys_update_driver_array(ID *id)
 		BLI_assert(!adt->driver_array);
 
 		int num_drivers = BLI_listbase_count(&adt->drivers);
-		adt->driver_array = MEM_mallocN(sizeof(FCurve*) * num_drivers, "adt->driver_array");
+		adt->driver_array = MEM_mallocN(sizeof(FCurve *) * num_drivers, "adt->driver_array");
 
 		int driver_index = 0;
 		for (FCurve *fcu = adt->drivers.first; fcu; fcu = fcu->next) {
@@ -2990,7 +2990,7 @@ void BKE_animsys_eval_driver(Depsgraph *depsgraph,
 
 	/* Lookup driver, accelerated with driver array map. */
 	const AnimData *adt = BKE_animdata_from_id(id);
-	FCurve* fcu;
+	FCurve *fcu;
 
 	if (adt->driver_array) {
 		fcu = adt->driver_array[driver_index];
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index eae1c712a17..4ef7b3d2247 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -675,9 +675,9 @@ static uint *studiolight_irradiance_preview(StudioLight *sl, int icon_size)
 					studiolight_calculate_radiance(sl->equirectangular_irradiance_buffer, color, direction);
 
 					pixelresult = rgb_to_cpack(
-							linearrgb_to_srgb(color[0]),
-							linearrgb_to_srgb(color[1]),
-							linearrgb_to_srgb(color[2])) | alias_mask;
+					        linearrgb_to_srgb(color[0]),
+					        linearrgb_to_srgb(color[1]),
+					        linearrgb_to_srgb(color[2])) | alias_mask;
 				}
 				rect[offset++] = pixelresult;
 			}
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 0272fa6f52b..48bc1a2928b 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -195,23 +195,23 @@ void mul_m4_m4m4_uniq(float R[4][4], const float A[4][4], const float B[4][4])
 
 	/* matrix product: R[j][k] = A[j][i] . B[i][k] */
 #ifdef __SSE2__
-    __m128 A0 = _mm_loadu_ps(A[0]);
-    __m128 A1 = _mm_loadu_ps(A[1]);
-    __m128 A2 = _mm_loadu_ps(A[2]);
-    __m128 A3 = _mm_loadu_ps(A[3]);
-
-    for (int i = 0; i < 4; i++) {
-        __m128 B0 = _mm_set1_ps(B[i][0]);
-        __m128 B1 = _mm_set1_ps(B[i][1]);
-        __m128 B2 = _mm_set1_ps(B[i][2]);
-        __m128 B3 = _mm_set1_ps(B[i][3]);
-
-        __m128 sum = _mm_add_ps(
-			_mm_add_ps(_mm_mul_ps(B0, A0), _mm_mul_ps(B1, A1)),
-			_mm_add_ps(_mm_mul_ps(B2, A2), _mm_mul_ps(B3, A3)));
-
-        _mm_storeu_ps(R[i], sum);
-    }
+	__m128 A0 = _mm_loadu_ps(A[0]);
+	__m128 A1 = _mm_loadu_ps(A[1]);
+	__m128 A2 = _mm_loadu_ps(A[2]);
+	__m128 A3 = _mm_loadu_ps(A[3]);
+
+	for (int i = 0; i < 4; i++) {
+		__m128 B0 = _mm_set1_ps(B[i][0]);
+		__m128 B1 = _mm_set1_ps(B[i][1]);
+		__m128 B2 = _mm_set1_ps(B[i][2]);
+		__m128 B3 = _mm_set1_ps(B[i][3]);
+
+		__m128 sum = _mm_add_ps(
+		        _mm_add_ps(_mm_mul_ps(B0, A0), _mm_mul_ps(B1, A1)),
+		        _mm_add_ps(_mm_mul_ps(B2, A2), _mm_mul_ps(B3, A3)));
+
+		_mm_storeu_ps(R[i], sum);
+	}
 #else
 	R[0][0] = B[0][0] * A[0][0] + B[0][1] * A[1][0] + B[0][2] * A[2][0] + B[0][3] * A[3][0];
 	R[0][1] = B[0][0] * A[0][1] + B[0][1] * A[1][1] + B[0][2] * A[2][1] + B[0][3] * A[3][1];
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index ffc078c3061..144b3889d30 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1501,7 +1501,8 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
 				if (mat->use_nodes) {
 					if (MAIN_VERSION_ATLEAST(main, 280, 0)) {
 						mat->roughness = mat->gloss_mir;
-					} else {
+					}
+					else {
 						mat->roughness = 0.25f;
 					}
 				}
diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc
index 26f189aae4b..b9681805cfb 100644
--- a/source/blender/depsgraph/intern/depsgraph.cc
+++ b/source/blender/depsgraph/intern/depsgraph.cc
@@ -93,7 +93,7 @@ Depsgraph::Depsgraph(Scene *scene,
     mode(mode),
     ctime(BKE_scene_frame_get(scene)),
     scene_cow(NULL),
-	is_active(false)
+    is_active(false)
 {
 	BLI_spin_init(&lock);
 	id_hash = BLI_ghash_ptr_new("Depsgraph id hash");
diff --git a/source/blender/draw/engines/workbench/workbench_data.c b/source/blender/draw/engines/workbench/workbench_data.c
index b2b17f7e510..4ee12a692f5 100644
--- a/source/blender/draw/engines/workbench/workbench_data.c
+++ b/source/blender/draw/engines/workbench/workbench_data.c
@@ -73,8 +73,7 @@ void workbench_private_data_get_light_direction(WORKBENCH_PrivateData *wpd, floa
 
 	if (STUDIOLIGHT_ORIENTATION_CAMERA_ENABLED(wpd)) {
 		int light_index = 0;
-		for (int index = 0 ; index < 3; index++)
-		{
+		for (int index = 0 ; index < 3; index++) {
 			SolidLight *sl = &U.light[index];
 			if (sl->flag) {
 				WORKBENCH_UBO_Light *light = &wd->lights[light_index++];
@@ -105,16 +104,15 @@ void workbench_private_data_get_light_direction(WORKBENCH_PrivateData *wpd, floa
 	DRW_uniformbuffer_update(wpd->world_ubo, &wpd->world_data);
 }
 
-static void workbench_private_material_free(void* data)
+static void workbench_private_material_free(void *data)
 {
-	WORKBENCH_MaterialData *material_data = (WORKBENCH_MaterialData*)data;
+	WORKBENCH_MaterialData *material_data = data;
 	DRW_UBO_FREE_SAFE(material_data->material_ubo);
 	MEM_freeN(material_data);
 }
 
 void workbench_private_data_free(WORKBENCH_PrivateData *wpd)
 {
-	
 	BLI_ghash_free(wpd->material_hash, NULL, workbench_private_material_free);
 	DRW_UBO_FREE_SAFE(wpd->world_ubo);
 }
diff --git a/source/blender/draw/engines/workbench/workbench_forward.c b/source/blender/draw/engines/workbench/workbench_forward.c
index 50cf5676239..dc7d80d51ce 100644
--- a/source/blender/draw/engines/workbench/workbench_forward.c
+++ b/source/blender/draw/engines/workbench/workbench_forward.c
@@ -548,7 +548,7 @@ void workbench_forward_draw_scene(WORKBENCH_Data *vedata)
 	/* Write Depth + Object ID */
 	GPU_framebuffer_bind(fbl->object_outline_fb);
 	DRW_draw_pass(psl->object_outline_pass);
-	
+
 	if (wpd->shading.xray_alpha > 0.0) {
 		/* Shade */
 		GPU_framebuffer_bind(fbl->transparent_accum_fb);
diff --git a/source/blender/draw/intern/draw_anim_viz.c b/source/blender/draw/intern/draw_anim_viz.c
index ff1289b2a21..717b23775dc 100644
--- a/source/blender/draw/intern/draw_anim_viz.c
+++ b/source/blender/draw/intern/draw_anim_viz.c
@@ -4,7 +4,7 @@
  * This program is free software; you can redistribute it and/or
  * modify it under the terms of the GNU General Public License
  * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version. 
+ * of the License, or (at your option) any later version.
  *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -321,7 +321,7 @@ static void MPATH_draw_scene(void *vedata)
 	MPATH_PassList *psl = ((MPATH_Data *)vedata)->psl;
 	DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
 	DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
-	
+
 	MULTISAMPLE_SYNC_ENABLE(dfbl, dtxl)
 
 	DRW_draw_pass(psl->lines);
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index daaa6a31446..686de3b487b 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -828,7 +828,7 @@ static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
 	}
 	/* rect needed for mouse pointer test */
 	BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
-}	
+}
 
 static void region_azone_edge_initialize(ScrArea *sa, ARegion *ar, AZEdge edge, const bool is_fullscreen)
 {
@@ -847,7 +847,8 @@ static void region_azone_edge_initialize(ScrArea *sa, ARegion *ar, AZEdge edge,
 
 	if (is_hidden) {
 		region_azone_tab_plus(sa, az, ar);
-	} else if (!is_hidden && (ar->regiontype != RGN_TYPE_HEADER)) {
+	}
+	else if (!is_hidden && (ar->regiontype != RGN_TYPE_HEADER)) {
 		region_azone_edge(az, ar);
 	}
 }



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