[Bf-blender-cvs] [4eb47c303df] blender2.8: Fix: raytrace_mirror does not exist anymore
Jeroen Bakker
noreply at git.blender.org
Fri Jun 1 12:14:47 CEST 2018
Commit: 4eb47c303df150ba8d102e32c1927ac79a17cd0e
Author: Jeroen Bakker
Date: Fri Jun 1 12:14:08 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB4eb47c303df150ba8d102e32c1927ac79a17cd0e
Fix: raytrace_mirror does not exist anymore
Eevee default material settings were not showing.
===================================================================
M release/scripts/startup/bl_ui/properties_material.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index 5046a10b9c9..6876cf65cb6 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -172,9 +172,8 @@ class EEVEE_MATERIAL_PT_surface(MaterialButtonsPanel, Panel):
if mat.use_nodes:
panel_node_draw(layout, mat.node_tree, ('OUTPUT_EEVEE_MATERIAL', 'OUTPUT_MATERIAL'))
else:
- raym = mat.raytrace_mirror
layout.prop(mat, "diffuse_color", text="Base Color")
- layout.prop(raym, "metallic")
+ layout.prop(mat, "metallic")
layout.prop(mat, "specular_intensity", text="Specular")
layout.prop(mat, "roughness")
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