[Bf-blender-cvs] [e614a8290c3] blender2.8: Fix/Workaround T55272: Sculpt/VPaint removes mesh
Campbell Barton
noreply at git.blender.org
Fri Jun 1 11:50:10 CEST 2018
Commit: e614a8290c3181e572845f34040183432afd9cd8
Author: Campbell Barton
Date: Fri Jun 1 11:44:50 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBe614a8290c3181e572845f34040183432afd9cd8
Fix/Workaround T55272: Sculpt/VPaint removes mesh
===================================================================
M source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 8de4b7f741d..a3dee4bb795 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2967,7 +2967,15 @@ static void mesh_finalize_eval(Object *object)
* really happen. But since there is no reference to the report, can not
* do much about this.
*/
- object->data = mesh_eval;
+
+ /* Object is sometimes not evaluated!
+ * TODO(sergey): BAD TEMPORARY HACK FOR UNTIL WE ARE SMARTER */
+ if(object->id.tag & LIB_TAG_COPY_ON_WRITE) {
+ object->data = mesh_eval;
+ }
+ else {
+ /* evaluated will be available via: 'object->runtime.mesh_eval' */
+ }
}
static void mesh_build_data(
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