[Bf-blender-cvs] [e614a8290c3] blender2.8: Fix/Workaround T55272: Sculpt/VPaint removes mesh

Campbell Barton noreply at git.blender.org
Fri Jun 1 11:50:10 CEST 2018


Commit: e614a8290c3181e572845f34040183432afd9cd8
Author: Campbell Barton
Date:   Fri Jun 1 11:44:50 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBe614a8290c3181e572845f34040183432afd9cd8

Fix/Workaround T55272: Sculpt/VPaint removes mesh

===================================================================

M	source/blender/blenkernel/intern/DerivedMesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 8de4b7f741d..a3dee4bb795 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2967,7 +2967,15 @@ static void mesh_finalize_eval(Object *object)
 	 * really happen. But since there is no reference to the report, can not
 	 * do much about this.
 	 */
-	object->data = mesh_eval;
+
+	/* Object is sometimes not evaluated!
+	 * TODO(sergey): BAD TEMPORARY HACK FOR UNTIL WE ARE SMARTER */
+	if(object->id.tag & LIB_TAG_COPY_ON_WRITE) {
+		object->data = mesh_eval;
+	}
+	else {
+		/* evaluated will be available via: 'object->runtime.mesh_eval' */
+	}
 }
 
 static void mesh_build_data(



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