[Bf-blender-cvs] [d5a359b1d43] blender2.8: Fix: overlays are reset when selection is being performed
Jeroen Bakker
noreply at git.blender.org
Fri Jun 1 11:32:38 CEST 2018
Commit: d5a359b1d434810e3c868db6931f460c49b17732
Author: Jeroen Bakker
Date: Fri Jun 1 11:31:30 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBd5a359b1d434810e3c868db6931f460c49b17732
Fix: overlays are reset when selection is being performed
/me hits myself in the head. In selection code the flags were not tested
but set directly.
===================================================================
M source/blender/draw/intern/draw_manager.c
===================================================================
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index e29dc69111f..99fb14246bb 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1618,8 +1618,8 @@ void DRW_draw_select_loop(
obedit_mode = CTX_MODE_EDIT_ARMATURE;
}
}
- if (v3d->overlay.flag &= V3D_OVERLAY_BONE_SELECTION) {
- if (!(v3d->flag2 &= V3D_RENDER_OVERRIDE)) {
+ if (v3d->overlay.flag & V3D_OVERLAY_BONE_SELECTION) {
+ if (!(v3d->flag2 & V3D_RENDER_OVERRIDE)) {
Object *obpose = OBPOSE_FROM_OBACT(obact);
if (obpose) {
use_obedit = true;
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