[Bf-blender-cvs] [3c643440a33] temp-udim-images: Always show active tile if the current image is tiled

Lukas Stockner noreply at git.blender.org
Fri Jul 27 21:43:33 CEST 2018


Commit: 3c643440a3348e1fc8ddc79fcdbd3933e1245562
Author: Lukas Stockner
Date:   Thu Jul 26 23:02:53 2018 +0200
Branches: temp-udim-images
https://developer.blender.org/rB3c643440a3348e1fc8ddc79fcdbd3933e1245562

Always show active tile if the current image is tiled

===================================================================

M	source/blender/editors/space_image/image_draw.c

===================================================================

diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index aa0977f835f..c49190a97af 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -681,10 +681,6 @@ static void draw_image_tiles(ARegion *ar, SpaceImage *sima, Image *ima)
 		num_tiles = sima->tile_grid_shape[0] * sima->tile_grid_shape[1];
 	}
 
-	if (num_tiles == 1) {
-		return;
-	}
-
 	float stepx = BLI_rcti_size_x(&ar->v2d.mask) / BLI_rctf_size_x(&ar->v2d.cur);
 	float stepy = BLI_rcti_size_y(&ar->v2d.mask) / BLI_rctf_size_y(&ar->v2d.cur);
 
@@ -692,13 +688,8 @@ static void draw_image_tiles(ARegion *ar, SpaceImage *sima, Image *ima)
 	unsigned int pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 	unsigned color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
 
-	int num_grids = num_tiles;
-	if (num_tiles > 1) {
-		num_grids++;
-	}
-
 	immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
-	immBegin(GPU_PRIM_LINES, 8*num_grids);
+	immBegin(GPU_PRIM_LINES, 8*(num_tiles + 1));
 
 	float theme_color[3], selected_color[3];
 	UI_GetThemeColorShade3fv(TH_BACK, 60.0f, theme_color);
@@ -719,10 +710,8 @@ static void draw_image_tiles(ARegion *ar, SpaceImage *sima, Image *ima)
 		}
 	}
 
-	if (num_tiles > 1) {
-		int cur_x = sima->curtile % 10, cur_y = sima->curtile / 10;
-		draw_udim_tile_grid(pos, color, ar, cur_x, cur_y, stepx, stepy, selected_color);
-	}
+	int cur_x = sima->curtile % 10, cur_y = sima->curtile / 10;
+	draw_udim_tile_grid(pos, color, ar, cur_x, cur_y, stepx, stepy, selected_color);
 
 	immEnd();
 	immUnbindProgram();



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