[Bf-blender-cvs] [3de43882522] experimental-build: Revert "Squashed UDIM changes"
Lukas Stockner
noreply at git.blender.org
Mon Jul 23 19:05:43 CEST 2018
Commit: 3de438825228f4d7639e278e9022b0deb8eda21c
Author: Lukas Stockner
Date: Mon Jul 23 19:03:00 2018 +0200
Branches: experimental-build
https://developer.blender.org/rB3de438825228f4d7639e278e9022b0deb8eda21c
Revert "Squashed UDIM changes"
This reverts commit 0fc72070fe6b2008e8c286658a59a2203f2c8553.
===================================================================
M intern/cycles/blender/blender_mesh.cpp
M intern/cycles/blender/blender_session.cpp
M intern/cycles/blender/blender_session.h
M intern/cycles/blender/blender_shader.cpp
M intern/cycles/blender/blender_sync.cpp
M intern/cycles/blender/blender_util.h
M intern/cycles/kernel/svm/svm.h
M intern/cycles/kernel/svm/svm_image.h
M intern/cycles/render/graph.cpp
M intern/cycles/render/graph.h
M intern/cycles/render/image.cpp
M intern/cycles/render/image.h
M intern/cycles/render/light.cpp
M intern/cycles/render/mesh.cpp
M intern/cycles/render/mesh.h
M intern/cycles/render/nodes.cpp
M intern/cycles/render/nodes.h
M intern/cycles/render/scene.h
M intern/cycles/render/shader.cpp
M release/scripts/addons
M release/scripts/addons_contrib
M release/scripts/startup/bl_ui/space_image.py
M source/blender/blenfont/BLF_api.h
M source/blender/blenfont/intern/blf.c
M source/blender/blenkernel/BKE_image.h
M source/blender/blenkernel/intern/bpath.c
M source/blender/blenkernel/intern/image.c
M source/blender/blenkernel/intern/packedFile.c
M source/blender/blenlib/BLI_math_vector.h
M source/blender/blenlib/intern/math_vector_inline.c
M source/blender/blenloader/intern/readfile.c
M source/blender/blenloader/intern/versioning_280.c
M source/blender/blenloader/intern/writefile.c
M source/blender/compositor/operations/COM_ViewerOperation.cpp
M source/blender/draw/engines/workbench/workbench_deferred.c
M source/blender/draw/engines/workbench/workbench_forward.c
M source/blender/draw/engines/workbench/workbench_materials.c
M source/blender/draw/engines/workbench/workbench_private.h
M source/blender/draw/intern/draw_cache.c
M source/blender/draw/intern/draw_cache.h
M source/blender/draw/intern/draw_cache_impl.h
M source/blender/draw/intern/draw_cache_impl_mesh.c
M source/blender/draw/intern/draw_manager_data.c
M source/blender/draw/modes/paint_texture_mode.c
M source/blender/editors/include/ED_image.h
M source/blender/editors/include/ED_paint.h
M source/blender/editors/include/ED_screen.h
M source/blender/editors/interface/interface_ops.c
M source/blender/editors/object/object_bake_api.c
M source/blender/editors/render/render_preview.c
M source/blender/editors/screen/area.c
M source/blender/editors/sculpt_paint/paint_image.c
M source/blender/editors/sculpt_paint/paint_image_2d.c
M source/blender/editors/sculpt_paint/paint_image_proj.c
M source/blender/editors/sculpt_paint/paint_intern.h
M source/blender/editors/space_clip/clip_draw.c
M source/blender/editors/space_image/image_buttons.c
M source/blender/editors/space_image/image_draw.c
M source/blender/editors/space_image/image_edit.c
M source/blender/editors/space_image/image_intern.h
M source/blender/editors/space_image/image_ops.c
M source/blender/editors/space_image/space_image.c
M source/blender/gpu/GPU_material.h
M source/blender/gpu/intern/gpu_codegen.c
M source/blender/gpu/intern/gpu_codegen.h
M source/blender/gpu/intern/gpu_draw.c
M source/blender/gpu/shaders/gpu_shader_material.glsl
M source/blender/imbuf/IMB_moviecache.h
M source/blender/imbuf/intern/moviecache.c
M source/blender/makesdna/DNA_color_types.h
M source/blender/makesdna/DNA_image_types.h
M source/blender/makesdna/DNA_space_types.h
M source/blender/makesrna/intern/rna_image.c
M source/blender/makesrna/intern/rna_image_api.c
M source/blender/makesrna/intern/rna_space.c
M source/blender/nodes/shader/nodes/node_shader_tex_environment.c
M source/blender/nodes/shader/nodes/node_shader_tex_image.c
===================================================================
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index edb6d04f0bb..08206dd5521 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -348,7 +348,6 @@ static void create_mesh_volume_attribute(BL::Object& b_ob,
Attribute::standard_name(std),
b_ob.ptr.data,
animated,
- 0,
frame,
INTERPOLATION_LINEAR,
EXTENSION_CLIP,
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index 1f5d67e4064..cd55155e33b 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -140,8 +140,8 @@ void BlenderSession::create_session()
/* setup callbacks for builtin image support */
scene->image_manager->builtin_image_info_cb = function_bind(&BlenderSession::builtin_image_info, this, _1, _2, _3);
- scene->image_manager->builtin_image_pixels_cb = function_bind(&BlenderSession::builtin_image_pixels, this, _1, _2, _3, _4, _5, _6);
- scene->image_manager->builtin_image_float_pixels_cb = function_bind(&BlenderSession::builtin_image_float_pixels, this, _1, _2, _3, _4, _5, _6);
+ scene->image_manager->builtin_image_pixels_cb = function_bind(&BlenderSession::builtin_image_pixels, this, _1, _2, _3, _4, _5);
+ scene->image_manager->builtin_image_float_pixels_cb = function_bind(&BlenderSession::builtin_image_float_pixels, this, _1, _2, _3, _4, _5);
session->scene = scene;
@@ -1113,7 +1113,6 @@ void BlenderSession::builtin_image_info(const string &builtin_name,
bool BlenderSession::builtin_image_pixels(const string &builtin_name,
void *builtin_data,
- int tile,
unsigned char *pixels,
const size_t pixels_size,
const bool free_cache)
@@ -1132,7 +1131,7 @@ bool BlenderSession::builtin_image_pixels(const string &builtin_name,
const int height = b_image.size()[1];
const int channels = b_image.channels();
- unsigned char *image_pixels = image_get_pixels_for_frame(b_image, frame, tile);
+ unsigned char *image_pixels = image_get_pixels_for_frame(b_image, frame);
const size_t num_pixels = ((size_t)width) * height;
if(image_pixels && num_pixels * channels == pixels_size) {
@@ -1177,7 +1176,6 @@ bool BlenderSession::builtin_image_pixels(const string &builtin_name,
bool BlenderSession::builtin_image_float_pixels(const string &builtin_name,
void *builtin_data,
- int tile,
float *pixels,
const size_t pixels_size,
const bool free_cache)
@@ -1200,7 +1198,7 @@ bool BlenderSession::builtin_image_float_pixels(const string &builtin_name,
const int channels = b_image.channels();
float *image_pixels;
- image_pixels = image_get_float_pixels_for_frame(b_image, frame, tile);
+ image_pixels = image_get_float_pixels_for_frame(b_image, frame);
const size_t num_pixels = ((size_t)width) * height;
if(image_pixels && num_pixels * channels == pixels_size) {
diff --git a/intern/cycles/blender/blender_session.h b/intern/cycles/blender/blender_session.h
index 614da496081..1d727e416a0 100644
--- a/intern/cycles/blender/blender_session.h
+++ b/intern/cycles/blender/blender_session.h
@@ -158,13 +158,11 @@ protected:
ImageMetaData& metadata);
bool builtin_image_pixels(const string &builtin_name,
void *builtin_data,
- int tile,
unsigned char *pixels,
const size_t pixels_size,
const bool free_cache);
bool builtin_image_float_pixels(const string &builtin_name,
void *builtin_data,
- int tile,
float *pixels,
const size_t pixels_size,
const bool free_cache);
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 830a3682a27..62c160ca503 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -670,12 +670,6 @@ static ShaderNode *add_node(Scene *scene,
image->animated = b_image_node.image_user().use_auto_refresh();
image->use_alpha = b_image.use_alpha();
- image->tiles.clear();
- BL::Image::tiles_iterator b_iter;
- for(b_image.tiles.begin(b_iter); b_iter != b_image.tiles.end(); ++b_iter) {
- image->tiles.push_back(b_iter->tile_number());
- }
-
/* TODO: restore */
/* TODO(sergey): Does not work properly when we change builtin type. */
#if 0
@@ -890,7 +884,6 @@ static ShaderNode *add_node(Scene *scene,
scene->image_manager->tag_reload_image(
point_density->filename.string(),
point_density->builtin_data,
- 0,
point_density->interpolation,
EXTENSION_CLIP,
true);
@@ -1252,7 +1245,7 @@ void BlenderSync::sync_materials(BL::Depsgraph& b_depsgraph, bool update_all)
/* test if we need to sync */
if(shader_map.sync(&shader, b_mat) || shader->need_sync_object || update_all) {
- ShaderGraph *graph = new ShaderGraph(shader);
+ ShaderGraph *graph = new ShaderGraph();
shader->name = b_mat.name().c_str();
shader->pass_id = b_mat.pass_index();
@@ -1327,7 +1320,7 @@ void BlenderSync::sync_world(BL::Depsgraph& b_depsgraph, bool update_all)
if(world_recalc || update_all || b_world.ptr.data != world_map) {
Shader *shader = scene->default_background;
- ShaderGraph *graph = new ShaderGraph(shader);
+ ShaderGraph *graph = new ShaderGraph();
/* create nodes */
if(b_world && b_world.use_nodes() && b_world.node_tree()) {
@@ -1425,7 +1418,7 @@ void BlenderSync::sync_lights(BL::Depsgraph& b_depsgraph, bool update_all)
/* test if we need to sync */
if(shader_map.sync(&shader, b_light) || update_all) {
- ShaderGraph *graph = new ShaderGraph(shader);
+ ShaderGraph *graph = new ShaderGraph();
/* create nodes */
if(b_light.use_nodes() && b_light.node_tree()) {
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index e7b6a570131..3204e0cd3f2 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -637,8 +637,6 @@ SceneParams BlenderSync::get_scene_params(BL::Scene& b_scene,
params.bvh_layout = DebugFlags().cpu.bvh_layout;
- params.background = background;
-
return params;
}
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index 04b2744cd10..4e754d22984 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -34,8 +34,8 @@ extern "C" {
size_t BLI_timecode_string_from_time_simple(char *str, size_t maxlen, double time_seconds);
void BKE_image_user_frame_calc(void *iuser, int cfra, int fieldnr);
void BKE_image_user_file_path(void *iuser, void *ima, char *path);
-unsigned char *BKE_image_get_pixels_for_frame(void *image, int frame, int tile);
-float *BKE_image_get_float_pixels_for_frame(void *image, int frame, int tile);
+unsigned char *BKE_image_get_pixels_for_frame(void *image, int frame);
+float *BKE_image_get_float_pixels_for_frame(void *image, int frame);
}
CCL_NAMESPACE_BEGIN
@@ -220,15 +220,8 @@ static inline string image_user_file_path(BL::ImageUser& iuser,
int cfra)
{
char filepath[1024];
- iuser.tile(0);
BKE_image_user_frame_calc(iuser.ptr.data, cfra, 0);
BKE_image_user_file_path(iuser.ptr.data, ima.ptr.data, filepath);
- if(ima.source() == BL::Image::source_TILED) {
- char *udim_id = strstr(filepath, "1001");
- if(udim_id) {
- memcpy(udim_id, "%04d", 4);
- }
- }
return string(filepath);
}
@@ -239,15 +232,15 @@ static inline int image_user_frame_number(BL::ImageUser& iuser, int cfra)
}
static inline unsigned char *image_get_pixels_for_frame(BL::Image& image,
- int frame, int tile)
+ int frame)
{
- return BKE_image_get_pixels_for_frame(image.ptr.data, frame, tile);
+ return BKE_image_get_pixels_for_frame(image.ptr.data, frame);
}
static inline float *image_get_float_pixels_for_frame(BL::Image& image,
- int frame, int tile)
+ int frame)
{
- return BKE_image_get_float_pixels_for_frame(image.ptr.data, frame, tile);
+ return BKE_image_get_float_pixels_for_frame(image.ptr.data, frame);
}
/* Utilities */
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index 6f0945b3d15..ab69afa051e 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -277,7 +277,7 @@ ccl_device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ccl_a
# endif /* NODES_FEATURE(NODE_FEATURE_BUMP) */
# ifdef __TEXTURES__
case NODE_TEX_IMAGE:
- svm_node_tex_image(kg, sd, stack, node, &offset);
+ svm_node_tex_image(kg, sd, stack, node);
break;
case NODE_TEX_IMAGE_BOX:
svm_node_tex_image_box(kg, sd, stack, node);
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index 196c56b2cbe..81ee79c984e 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -18,9 +18,6 @@ CCL_NAMESPACE_BEGIN
ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y, uint srgb, uint use_alpha)
{
- if(id == -1) {
- return make_float4(TEX_IMAGE_MISSING_R, TEX_IMAGE_MISSING_G, TEX_IMAGE_MISSING_B, TEX_IMAGE_MISSING_A);
- }
float4 r = kernel_tex_image_interp(kg, id, x, y);
const float alpha = r.w;
@@ -49,8 +46,9 @@ ccl_device_inline float3
@@ Diff output truncated at 10240 characters. @@
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