[Bf-blender-cvs] [a50e23ba791] blender2.8: Fix compilation issue after merge.
Clément Foucault
noreply at git.blender.org
Mon Jul 23 18:56:37 CEST 2018
Commit: a50e23ba791d3a3489c65321d85e567684e89b31
Author: Clément Foucault
Date: Mon Jul 23 18:56:24 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa50e23ba791d3a3489c65321d85e567684e89b31
Fix compilation issue after merge.
===================================================================
M source/blender/blenloader/intern/versioning_280.c
===================================================================
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index edeefe35567..3a586e49ab3 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1213,7 +1213,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
scene->eevee.flag =
SCE_EEVEE_VOLUMETRIC_LIGHTS |
- SCE_EEVEE_VOLUMETRIC_COLORED |
SCE_EEVEE_GTAO_BENT_NORMALS |
SCE_EEVEE_GTAO_BOUNCE |
SCE_EEVEE_TAA_REPROJECTION |
@@ -1271,7 +1270,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
EEVEE_GET_BOOL(props, volumetric_enable, SCE_EEVEE_VOLUMETRIC_ENABLED);
EEVEE_GET_BOOL(props, volumetric_lights, SCE_EEVEE_VOLUMETRIC_LIGHTS);
EEVEE_GET_BOOL(props, volumetric_shadows, SCE_EEVEE_VOLUMETRIC_SHADOWS);
- EEVEE_GET_BOOL(props, volumetric_colored_transmittance, SCE_EEVEE_VOLUMETRIC_COLORED);
EEVEE_GET_BOOL(props, gtao_enable, SCE_EEVEE_GTAO_ENABLED);
EEVEE_GET_BOOL(props, gtao_use_bent_normals, SCE_EEVEE_GTAO_BENT_NORMALS);
EEVEE_GET_BOOL(props, gtao_bounce, SCE_EEVEE_GTAO_BOUNCE);
More information about the Bf-blender-cvs
mailing list