[Bf-blender-cvs] [a50e23ba791] blender2.8: Fix compilation issue after merge.

Clément Foucault noreply at git.blender.org
Mon Jul 23 18:56:37 CEST 2018


Commit: a50e23ba791d3a3489c65321d85e567684e89b31
Author: Clément Foucault
Date:   Mon Jul 23 18:56:24 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa50e23ba791d3a3489c65321d85e567684e89b31

Fix compilation issue after merge.

===================================================================

M	source/blender/blenloader/intern/versioning_280.c

===================================================================

diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index edeefe35567..3a586e49ab3 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1213,7 +1213,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
 
 				scene->eevee.flag =
 					SCE_EEVEE_VOLUMETRIC_LIGHTS |
-					SCE_EEVEE_VOLUMETRIC_COLORED |
 					SCE_EEVEE_GTAO_BENT_NORMALS |
 					SCE_EEVEE_GTAO_BOUNCE |
 					SCE_EEVEE_TAA_REPROJECTION |
@@ -1271,7 +1270,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
 				EEVEE_GET_BOOL(props, volumetric_enable, SCE_EEVEE_VOLUMETRIC_ENABLED);
 				EEVEE_GET_BOOL(props, volumetric_lights, SCE_EEVEE_VOLUMETRIC_LIGHTS);
 				EEVEE_GET_BOOL(props, volumetric_shadows, SCE_EEVEE_VOLUMETRIC_SHADOWS);
-				EEVEE_GET_BOOL(props, volumetric_colored_transmittance, SCE_EEVEE_VOLUMETRIC_COLORED);
 				EEVEE_GET_BOOL(props, gtao_enable, SCE_EEVEE_GTAO_ENABLED);
 				EEVEE_GET_BOOL(props, gtao_use_bent_normals, SCE_EEVEE_GTAO_BENT_NORMALS);
 				EEVEE_GET_BOOL(props, gtao_bounce, SCE_EEVEE_GTAO_BOUNCE);



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