[Bf-blender-cvs] [65ac6e214df] temp-eeveelightcache: Eevee: LightProbe: UI tweaks

Clément Foucault noreply at git.blender.org
Mon Jul 9 23:03:43 CEST 2018


Commit: 65ac6e214dfe19c4adeb118ed80acc3005ef4782
Author: Clément Foucault
Date:   Mon Jul 9 15:47:30 2018 +0200
Branches: temp-eeveelightcache
https://developer.blender.org/rB65ac6e214dfe19c4adeb118ed80acc3005ef4782

Eevee: LightProbe: UI tweaks

===================================================================

M	release/scripts/startup/bl_ui/properties_render.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 23fa6676cb5..7c52b8ec118 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -712,6 +712,7 @@ class RENDER_PT_eevee_indirect_lighting(RenderButtonsPanel, Panel):
     def draw(self, context):
         layout = self.layout
         layout.use_property_split = True
+        layout.use_property_decorate = False  # No animation.
 
         scene = context.scene
         props = scene.eevee
@@ -727,21 +728,27 @@ class RENDER_PT_eevee_indirect_lighting(RenderButtonsPanel, Panel):
         col.prop(props, "gi_visibility_resolution", text="Diffuse Occlusion")
 
         layout.use_property_split = False
-        row = layout.row(align=True)
+        row = layout.split(percentage=0.5)
+        row.alignment = 'RIGHT'
         row.label("Cubemap Display")
-        row.prop(props, "gi_cubemap_draw_size", text="Size")
+
+        sub = row.row(align=True)
+        sub.prop(props, "gi_cubemap_draw_size", text="Size")
         if props.gi_show_cubemaps :
-            row.prop(props, "gi_show_cubemaps", text="", toggle=True, icon='HIDE_OFF')
+            sub.prop(props, "gi_show_cubemaps", text="", toggle=True, icon='HIDE_OFF')
         else:
-            row.prop(props, "gi_show_cubemaps", text="", toggle=True, icon='HIDE_ON')
+            sub.prop(props, "gi_show_cubemaps", text="", toggle=True, icon='HIDE_ON')
 
-        row = layout.row(align=True)
+        row = layout.split(percentage=0.5)
+        row.alignment = 'RIGHT'
         row.label("Irradiance Display")
-        row.prop(props, "gi_irradiance_draw_size", text="Size")
+
+        sub = row.row(align=True)
+        sub.prop(props, "gi_irradiance_draw_size", text="Size")
         if props.gi_show_irradiance :
-            row.prop(props, "gi_show_irradiance", text="", toggle=True, icon='HIDE_OFF')
+            sub.prop(props, "gi_show_irradiance", text="", toggle=True, icon='HIDE_OFF')
         else:
-            row.prop(props, "gi_show_irradiance", text="", toggle=True, icon='HIDE_ON')
+            sub.prop(props, "gi_show_irradiance", text="", toggle=True, icon='HIDE_ON')
 
 
 class RENDER_PT_eevee_film(RenderButtonsPanel, Panel):



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