[Bf-blender-cvs] [665c6f8333a] soc-2018-hair-shader: Fix: hide Random value if unused

L. E. Segovia noreply at git.blender.org
Mon Jul 9 03:44:14 CEST 2018


Commit: 665c6f8333a8b9c30544e8e501f33e5c74cf3182
Author: L. E. Segovia
Date:   Sun Jul 8 23:58:40 2018 +0000
Branches: soc-2018-hair-shader
https://developer.blender.org/rB665c6f8333a8b9c30544e8e501f33e5c74cf3182

Fix: hide Random value if unused

===================================================================

M	source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c

===================================================================

diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
index 4c96c5e1b7c..d047cd685ec 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
@@ -44,7 +44,7 @@ static bNodeSocketTemplate sh_node_bsdf_hair_principled_in[] = {
 	{	SOCK_FLOAT,		1, N_("Offset"),					2.f*((float)M_PI)/180.f, 0.0f, 0.0f, 0.0f, -M_PI_2, M_PI_2, PROP_ANGLE},
 	{	SOCK_FLOAT, 	1, N_("Color Randomization"),		0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
 	{	SOCK_FLOAT, 	1, N_("Roughness Randomization"),	0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
-	{	SOCK_FLOAT,		1, N_("Random")},
+	{	SOCK_FLOAT,		1, N_("Random"),					0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
 	{	-1, 0, ""	},
 };



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