[Bf-blender-cvs] [665c6f8333a] soc-2018-hair-shader: Fix: hide Random value if unused
L. E. Segovia
noreply at git.blender.org
Mon Jul 9 03:44:14 CEST 2018
Commit: 665c6f8333a8b9c30544e8e501f33e5c74cf3182
Author: L. E. Segovia
Date: Sun Jul 8 23:58:40 2018 +0000
Branches: soc-2018-hair-shader
https://developer.blender.org/rB665c6f8333a8b9c30544e8e501f33e5c74cf3182
Fix: hide Random value if unused
===================================================================
M source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
===================================================================
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
index 4c96c5e1b7c..d047cd685ec 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
@@ -44,7 +44,7 @@ static bNodeSocketTemplate sh_node_bsdf_hair_principled_in[] = {
{ SOCK_FLOAT, 1, N_("Offset"), 2.f*((float)M_PI)/180.f, 0.0f, 0.0f, 0.0f, -M_PI_2, M_PI_2, PROP_ANGLE},
{ SOCK_FLOAT, 1, N_("Color Randomization"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ SOCK_FLOAT, 1, N_("Roughness Randomization"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, N_("Random")},
+ { SOCK_FLOAT, 1, N_("Random"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ -1, 0, "" },
};
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