[Bf-blender-cvs] [02cb6a7b2aa] temp-greasepencil-vfx: Add Transparent option to Colorize FX
Antonio Vazquez
noreply at git.blender.org
Wed Jul 4 10:33:09 CEST 2018
Commit: 02cb6a7b2aa0fdc0d6792fdcd90fc0a1a9bbead8
Author: Antonio Vazquez
Date: Wed Jul 4 10:33:00 2018 +0200
Branches: temp-greasepencil-vfx
https://developer.blender.org/rB02cb6a7b2aa0fdc0d6792fdcd90fc0a1a9bbead8
Add Transparent option to Colorize FX
===================================================================
M release/scripts/startup/bl_ui/properties_data_shaderfx.py
M source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_colorize_frag.glsl
M source/blender/makesdna/DNA_shader_fx_types.h
M source/blender/makesrna/intern/rna_shader_fx.c
M source/blender/shader_fx/intern/FX_shader_colorize.c
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_data_shaderfx.py b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
index dc4a4e5447a..5010f56d234 100644
--- a/release/scripts/startup/bl_ui/properties_data_shaderfx.py
+++ b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
@@ -76,7 +76,7 @@ class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel):
if fx.mode == 'BITONE':
layout.prop(fx, "high_color", text="High Color")
- if fx.mode in {'BITONE', 'CUSTOM'}:
+ if fx.mode in {'BITONE', 'CUSTOM', 'TRANSPARENT'}:
layout.prop(fx, "factor")
def FX_WAVE(self, layout,fx):
diff --git a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_colorize_frag.glsl b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_colorize_frag.glsl
index c5ac710de1e..7d0ce4a804e 100644
--- a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_colorize_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_colorize_frag.glsl
@@ -12,6 +12,7 @@ out vec4 FragColor;
#define MODE_SEPIA 1
#define MODE_BITONE 2
#define MODE_CUSTOM 3
+#define MODE_TRANSPARENT 4
float get_luminance(vec4 color)
{
@@ -68,6 +69,11 @@ void main()
}
break;
}
+ case MODE_TRANSPARENT:
+ {
+ outcolor = vec4(src_pixel.rgb, src_pixel.a * factor);
+ break;
+ }
default:
{
outcolor = src_pixel;
diff --git a/source/blender/makesdna/DNA_shader_fx_types.h b/source/blender/makesdna/DNA_shader_fx_types.h
index 601c6ee2d4c..47beae67498 100644
--- a/source/blender/makesdna/DNA_shader_fx_types.h
+++ b/source/blender/makesdna/DNA_shader_fx_types.h
@@ -108,6 +108,7 @@ typedef enum ColorizeShaderFxModes {
eShaderFxColorizeMode_Sepia = 1,
eShaderFxColorizeMode_BiTone = 2,
eShaderFxColorizeMode_Custom = 3,
+ eShaderFxColorizeMode_Transparent = 4,
} ColorizeShaderFxModes;
typedef struct FlipShaderFxData {
diff --git a/source/blender/makesrna/intern/rna_shader_fx.c b/source/blender/makesrna/intern/rna_shader_fx.c
index c7633b0e01b..4956333b202 100644
--- a/source/blender/makesrna/intern/rna_shader_fx.c
+++ b/source/blender/makesrna/intern/rna_shader_fx.c
@@ -75,6 +75,7 @@ const EnumPropertyItem rna_enum_shaderfx_colorize_modes_items[] = {
{eShaderFxColorizeMode_GrayScale, "GRAYSCALE", 0, "Gray Scale", "" },
{eShaderFxColorizeMode_Sepia, "SEPIA", 0, "Sepia", "" },
{eShaderFxColorizeMode_BiTone, "BITONE", 0, "Bi-Tone", "" },
+ {eShaderFxColorizeMode_Transparent, "TRANSPARENT", 0, "Transparent", "" },
{eShaderFxColorizeMode_Custom, "CUSTOM", 0, "Custom", "" },
{0, NULL, 0, NULL, NULL }
};
diff --git a/source/blender/shader_fx/intern/FX_shader_colorize.c b/source/blender/shader_fx/intern/FX_shader_colorize.c
index c6f3216626b..edf276b842c 100644
--- a/source/blender/shader_fx/intern/FX_shader_colorize.c
+++ b/source/blender/shader_fx/intern/FX_shader_colorize.c
@@ -55,7 +55,7 @@ ShaderFxTypeInfo shaderfx_Type_Colorize = {
/* structName */ "ColorizeShaderFxData",
/* structSize */ sizeof(ColorizeShaderFxData),
/* type */ eShaderFxType_GpencilType,
- /* flags */ eShaderFxTypeFlag_Single,
+ /* flags */ 0,
/* copyData */ copyData,
More information about the Bf-blender-cvs
mailing list