[Bf-blender-cvs] [9f80429ab6a] blender2.8: Cleanup: use _f, _i suffix for GPU state API

Campbell Barton noreply at git.blender.org
Mon Jul 2 18:28:07 CEST 2018


Commit: 9f80429ab6a83a37ad94cbeee7f6ede4dec84f1a
Author: Campbell Barton
Date:   Mon Jul 2 18:27:05 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB9f80429ab6a83a37ad94cbeee7f6ede4dec84f1a

Cleanup: use _f, _i suffix for GPU state API

===================================================================

M	source/blender/editors/animation/anim_markers.c
M	source/blender/editors/gpencil/gpencil_paint.c
M	source/blender/editors/interface/interface_draw.c
M	source/blender/editors/screen/area.c
M	source/blender/editors/sculpt_paint/paint_stroke.c
M	source/blender/editors/sculpt_paint/paint_utils.c
M	source/blender/editors/space_clip/clip_draw.c
M	source/blender/editors/space_graph/graph_draw.c
M	source/blender/editors/space_image/image_draw.c
M	source/blender/editors/space_nla/nla_draw.c
M	source/blender/editors/space_outliner/outliner_draw.c
M	source/blender/editors/space_sequencer/sequencer_draw.c
M	source/blender/editors/space_text/text_draw.c
M	source/blender/editors/space_view3d/view3d_draw.c
M	source/blender/editors/space_view3d/view3d_manipulator_ruler.c
M	source/blender/editors/space_view3d/view3d_ruler.c
M	source/blender/editors/transform/transform.c
M	source/blender/editors/transform/transform_constraints.c
M	source/blender/editors/util/ed_util.c
M	source/blender/editors/uvedit/uvedit_draw.c
M	source/blender/gpu/GPU_state.h
M	source/blender/gpu/intern/gpu_state.c

===================================================================

diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index f4144d13028..05350ffd18e 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -406,7 +406,7 @@ static void draw_marker(
 		immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 		float viewport_size[4];
-		GPU_viewport_size_getf(viewport_size);
+		GPU_viewport_size_get_f(viewport_size);
 		immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 		if (marker->flag & SELECT) {
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 483966c0c78..ec8a213301f 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1891,7 +1891,7 @@ static void gpencil_draw_eraser(bContext *UNUSED(C), int x, int y, void *p_ptr)
 		immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 		float viewport_size[4];
-		GPU_viewport_size_getf(viewport_size);
+		GPU_viewport_size_get_f(viewport_size);
 		immUniform2f("viewport_size", viewport_size[2], viewport_size[3]);
 
 		immUniformColor4f(1.0f, 0.39f, 0.39f, 0.78f);
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 3e724fd5c5c..c336c48f62a 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -653,7 +653,7 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(w
 #if 0
 	/* prevent drawing outside widget area */
 	int scissor[4];
-	GPU_scissor_geti(scissor);
+	GPU_scissor_get_i(scissor);
 	GPU_scissor(rect->xmin, rect->ymin, w, h);
 #endif
 
@@ -810,7 +810,7 @@ void ui_draw_but_HISTOGRAM(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUS
 
 	/* need scissor test, histogram can draw outside of boundary */
 	int scissor[4];
-	GPU_scissor_geti(scissor);
+	GPU_scissor_get_i(scissor);
 	GPU_scissor(
 	        (rect.xmin - 1),
 	        (rect.ymin - 1),
@@ -934,7 +934,7 @@ void ui_draw_but_WAVEFORM(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSE
 	UI_draw_roundbox_4fv(true, rect.xmin - 1, rect.ymin - 1, rect.xmax + 1, rect.ymax + 1, 3.0f, color);
 
 	/* need scissor test, waveform can draw outside of boundary */
-	GPU_scissor_geti(scissor);
+	GPU_scissor_get_i(scissor);
 	GPU_scissor(
 	        (rect.xmin - 1),
 	        (rect.ymin - 1),
@@ -1207,7 +1207,7 @@ void ui_draw_but_VECTORSCOPE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UN
 
 	/* need scissor test, hvectorscope can draw outside of boundary */
 	int scissor[4];
-	GPU_scissor_geti(scissor);
+	GPU_scissor_get_i(scissor);
 	GPU_scissor(
 	        (rect.xmin - 1),
 	        (rect.ymin - 1),
@@ -1340,7 +1340,7 @@ static void ui_draw_colorband_handle(
 		immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 		float viewport_size[4];
-		GPU_viewport_size_getf(viewport_size);
+		GPU_viewport_size_get_f(viewport_size);
 		immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 		immUniform1i("colors_len", 2);  /* "advanced" mode */
@@ -1636,7 +1636,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, const rcti
 
 	/* need scissor test, curve can draw outside of boundary */
 	int scissor[4];
-	GPU_scissor_geti(scissor);
+	GPU_scissor_get_i(scissor);
 	rcti scissor_new = {
 		.xmin = rect->xmin,
 		.ymin = rect->ymin,
@@ -1861,7 +1861,7 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *U
 
 	/* need scissor test, preview image can draw outside of boundary */
 	int scissor[4];
-	GPU_scissor_geti(scissor);
+	GPU_scissor_get_i(scissor);
 	GPU_scissor(
 	        (rect.xmin - 1),
 	        (rect.ymin - 1),
@@ -1996,7 +1996,7 @@ void ui_draw_but_NODESOCKET(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol
 	int scissor[4];
 
 	/* need scissor test, can draw outside of boundary */
-	GPU_scissor_geti(scissor);
+	GPU_scissor_get_i(scissor);
 
 	rcti scissor_new = {
 		.xmin = recti->xmin,
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 207047c2ad3..46bbc0fdf4f 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2466,7 +2466,7 @@ void ED_region_info_draw_multiline(ARegion *ar, const char *text_array[], float
 	rect.ymin = rect.ymax - header_height * num_lines;
 
 	/* setup scissor */
-	GPU_scissor_geti(scissor);
+	GPU_scissor_get_i(scissor);
 	GPU_scissor(rect.xmin, rect.ymin,
 	          BLI_rcti_size_x(&rect) + 1, BLI_rcti_size_y(&rect) + 1);
 
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 21afb949330..45149e98536 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -186,7 +186,7 @@ static void paint_draw_line_cursor(bContext *C, int x, int y, void *customdata)
 	immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 	float viewport_size[4];
-	GPU_viewport_size_getf(viewport_size);
+	GPU_viewport_size_get_f(viewport_size);
 	immUniform2f("viewport_size", viewport_size[2], viewport_size[3]);
 
 	immUniform1i("colors_len", 2);  /* "advanced" mode */
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 57306eaff45..99b319f422a 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -292,7 +292,7 @@ static void imapaint_pick_uv(Mesh *me_eval, Scene *scene, Object *ob_eval, unsig
 	const int *index_mp_to_orig  = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
 
 	/* get the needed opengl matrices */
-	GPU_viewport_size_geti(view);
+	GPU_viewport_size_get_i(view);
 	gpuGetModelViewMatrix(matrix);
 	gpuGetProjectionMatrix(proj);
 	view[0] = view[1] = 0;
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index c0d17fabe0d..909f0a55c1c 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -365,7 +365,7 @@ static void draw_stabilization_border(SpaceClip *sc, ARegion *ar, int width, int
 		immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 		float viewport_size[4];
-		GPU_viewport_size_getf(viewport_size);
+		GPU_viewport_size_get_f(viewport_size);
 		immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 		immUniform1i("colors_len", 0);  /* "simple" mode */
@@ -669,7 +669,7 @@ static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTra
 	immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 	float viewport_size[4];
-	GPU_viewport_size_getf(viewport_size);
+	GPU_viewport_size_get_f(viewport_size);
 	immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 	immUniform1i("colors_len", 0);  /* "simple" mode */
@@ -1211,7 +1211,7 @@ static void draw_plane_marker_ex(SpaceClip *sc, Scene *scene, MovieTrackingPlane
 		immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 		float viewport_size[4];
-		GPU_viewport_size_getf(viewport_size);
+		GPU_viewport_size_get_f(viewport_size);
 		immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 		immUniform1i("colors_len", 0);  /* "simple" mode */
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index 16817b89d11..b08ff8dcfa1 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -93,7 +93,7 @@ static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d)
 	immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 	float viewport_size[4];
-	GPU_viewport_size_getf(viewport_size);
+	GPU_viewport_size_get_f(viewport_size);
 	immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 	immUniform1i("colors_len", 0);  /* Simple dashes. */
@@ -847,7 +847,7 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu)
 	immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 	float viewport_size[4];
-	GPU_viewport_size_getf(viewport_size);
+	GPU_viewport_size_get_f(viewport_size);
 	immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 	immUniform1i("colors_len", 0);  /* Simple dashes. */
@@ -968,7 +968,7 @@ void graph_draw_ghost_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
 	immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 	float viewport_size[4];
-	GPU_viewport_size_getf(viewport_size);
+	GPU_viewport_size_get_f(viewport_size);
 	immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 	immUniform1i("colors_len", 0);  /* Simple dashes. */
@@ -1054,7 +1054,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
 			immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 			float viewport_size[4];
-			GPU_viewport_size_getf(viewport_size);
+			GPU_viewport_size_get_f(viewport_size);
 			immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 			immUniform1i("colors_len", 0);  /* Simple dashes. */
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index ecd608b707a..f70efa00244 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -579,7 +579,7 @@ void draw_image_sample_line(SpaceImage *sima)
 		immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
 
 		float viewport_size[4];
-		GPU_viewport_size_getf(viewport_size);
+		GPU_viewport_size_get_f(viewport_size);
 		immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
 
 		immUniform1i("colors_len", 2);  /* Advanced dashes. */
diff

@@ Diff output truncated at 10240 characters. @@



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