[Bf-blender-cvs] [bf7c8151696] blender2.8: Fix T55675: Crash internal animation player
Campbell Barton
noreply at git.blender.org
Sun Jul 1 21:10:24 CEST 2018
Commit: bf7c8151696255910594dcd9de1b4af7e7bdd296
Author: Campbell Barton
Date: Sun Jul 1 21:07:18 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBbf7c8151696255910594dcd9de1b4af7e7bdd296
Fix T55675: Crash internal animation player
===================================================================
M source/blender/windowmanager/intern/wm_playanim.c
===================================================================
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index 30b1d6237c4..8c062be2a00 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -67,6 +67,7 @@
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
#include "GPU_batch.h"
+#include "GPU_init_exit.h"
#include "DNA_scene_types.h"
#include "ED_datafiles.h" /* for fonts */
@@ -1266,7 +1267,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
/* initialize OpenGL immediate mode */
g_WS.gwn_context = GWN_context_create();
- immInit();
+ GPU_init();
/* initialize the font */
BLF_init();
@@ -1540,7 +1541,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
GPU_shader_free_builtin_shaders();
- immDestroy();
+ GPU_exit();
if (g_WS.gwn_context) {
GWN_context_active_set(g_WS.gwn_context);
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