[Bf-blender-cvs] [afaca68ea86] blender2.8: Eevee: Render: Fix crash when using a sun lamps with shadow.
Clément Foucault
noreply at git.blender.org
Wed Jan 31 02:53:15 CET 2018
Commit: afaca68ea86edd921f40cf45c245eaf8b5fc053a
Author: Clément Foucault
Date: Wed Jan 31 02:13:45 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBafaca68ea86edd921f40cf45c245eaf8b5fc053a
Eevee: Render: Fix crash when using a sun lamps with shadow.
===================================================================
M source/blender/draw/engines/eevee/eevee_render.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 8d77cda2314..f7ebded2408 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -272,17 +272,18 @@ void EEVEE_render_draw(EEVEE_Data *vedata, struct RenderEngine *engine, struct D
EEVEE_update_noise(psl, fbl, r);
EEVEE_temporal_sampling_matrices_calc(stl->effects, g_data->viewmat, g_data->persmat, r);
- /* Refresh Probes & shadows */
+ /* Refresh Probes */
EEVEE_lightprobes_refresh(sldata, vedata);
DRW_uniformbuffer_update(sldata->common_ubo, &sldata->common_data);
- EEVEE_draw_shadows(sldata, psl);
-
+ /* Set matrices. */
DRW_viewport_matrix_override_set(stl->effects->overide_persmat, DRW_MAT_PERS);
DRW_viewport_matrix_override_set(stl->effects->overide_persinv, DRW_MAT_PERSINV);
DRW_viewport_matrix_override_set(stl->effects->overide_winmat, DRW_MAT_WIN);
DRW_viewport_matrix_override_set(stl->effects->overide_wininv, DRW_MAT_WININV);
DRW_viewport_matrix_override_set(g_data->viewmat, DRW_MAT_VIEW);
DRW_viewport_matrix_override_set(g_data->viewinv, DRW_MAT_VIEWINV);
+ /* Refresh Shadows */
+ EEVEE_draw_shadows(sldata, psl);
DRW_framebuffer_texture_detach(dtxl->depth);
DRW_framebuffer_texture_attach(fbl->main, dtxl->depth, 0, 0);
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