[Bf-blender-cvs] [7b675e0dc41] blender2.8: Fix blender player (tm)

Sergey Sharybin noreply at git.blender.org
Tue Jan 30 20:00:50 CET 2018


Commit: 7b675e0dc411d4f27c7ffca25782ac81eaf7e4c8
Author: Sergey Sharybin
Date:   Tue Jan 30 16:11:58 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB7b675e0dc411d4f27c7ffca25782ac81eaf7e4c8

Fix blender player (tm)

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index dca64683833..78691501e4c 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -548,7 +548,7 @@ void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_c
 void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist) RET_NONE
 void ED_view3d_update_viewmat(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4], const struct rcti *rect) RET_NONE
 float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) RET_ZERO
-void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa) RET_NONE
+void ED_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrArea *sa) RET_NONE
 void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE
 void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh) RET_NONE
 struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL



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