[Bf-blender-cvs] [79b0bce8908] blender2.8: Edit Mode Overlay Shaders: remove loose comment left by last commit
Germano
noreply at git.blender.org
Thu Jan 11 21:28:38 CET 2018
Commit: 79b0bce8908bf525f07f0dc21a098a3d92ee6454
Author: Germano
Date: Thu Jan 11 18:28:11 2018 -0200
Branches: blender2.8
https://developer.blender.org/rB79b0bce8908bf525f07f0dc21a098a3d92ee6454
Edit Mode Overlay Shaders: remove loose comment left by last commit
===================================================================
M source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl
===================================================================
diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl
index c59c2648872..e411e0ace8c 100644
--- a/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl
+++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl
@@ -53,7 +53,6 @@ out float facing;
/* See fragment shader */
noperspective out vec2 eData1;
flat out vec2 eData2[3];
-/* Some intel gpu have problems with having the vertex position packed. */
/* Some intel Gpu seems to have memory alignement problems. So adding a padding int */
#ifdef GPU_INTEL
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