[Bf-blender-cvs] [494e4c0977a] blender2.8: Eevee: Fix Depth of Field.
Clément Foucault
noreply at git.blender.org
Thu Jan 11 16:51:03 CET 2018
Commit: 494e4c0977aceadbe7add01eeacc5ad23f484957
Author: Clément Foucault
Date: Thu Jan 11 15:11:59 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB494e4c0977aceadbe7add01eeacc5ad23f484957
Eevee: Fix Depth of Field.
It was using a wrong blending function.
===================================================================
M source/blender/draw/engines/eevee/eevee_depth_of_field.c
M source/blender/draw/intern/DRW_render.h
M source/blender/draw/intern/draw_manager.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
index ef7e6412fc4..e700fb5058a 100644
--- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c
+++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
@@ -213,7 +213,7 @@ void EEVEE_depth_of_field_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_
DRW_shgroup_uniform_vec3(grp, "dofParams", effects->dof_params, 1);
DRW_shgroup_call_add(grp, quad, NULL);
- psl->dof_scatter = DRW_pass_create("DoF Scatter", DRW_STATE_WRITE_COLOR | DRW_STATE_ADDITIVE);
+ psl->dof_scatter = DRW_pass_create("DoF Scatter", DRW_STATE_WRITE_COLOR | DRW_STATE_ADDITIVE_FULL);
/* This create an empty batch of N triangles to be positioned
* by the vertex shader 0.4ms against 6ms with instancing */
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index a715e3b1742..fb736061c61 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -290,6 +290,7 @@ typedef enum {
DRW_STATE_MULTIPLY = (1 << 16),
DRW_STATE_TRANSMISSION = (1 << 17),
DRW_STATE_CLIP_PLANES = (1 << 18),
+ DRW_STATE_ADDITIVE_FULL = (1 << 19), /* Same as DRW_STATE_ADDITIVE but let alpha accumulate without premult. */
DRW_STATE_WRITE_STENCIL = (1 << 27),
DRW_STATE_STENCIL_EQUAL = (1 << 28),
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 664c93a4fe4..c2318949e9c 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1545,7 +1545,8 @@ static void drw_state_set(DRWState state)
{
int test;
if (CHANGED_ANY_STORE_VAR(
- DRW_STATE_BLEND | DRW_STATE_ADDITIVE | DRW_STATE_MULTIPLY | DRW_STATE_TRANSMISSION,
+ DRW_STATE_BLEND | DRW_STATE_ADDITIVE | DRW_STATE_MULTIPLY | DRW_STATE_TRANSMISSION |
+ DRW_STATE_ADDITIVE_FULL,
test))
{
if (test) {
@@ -1566,6 +1567,10 @@ static void drw_state_set(DRWState state)
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE, /* RGB */
GL_ZERO, GL_ONE); /* Alpha */
}
+ else if ((state & DRW_STATE_ADDITIVE_FULL) != 0) {
+ /* Let alpha accumulate. */
+ glBlendFunc(GL_ONE, GL_ONE);
+ }
else {
BLI_assert(0);
}
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