[Bf-blender-cvs] [374c4f168d6] master: Mesh evaluate: Tweak threadability criteria
Sergey Sharybin
noreply at git.blender.org
Thu Jan 11 15:14:17 CET 2018
Commit: 374c4f168d6278c100cb88d192d1eec6e243247b
Author: Sergey Sharybin
Date: Thu Jan 11 15:04:13 2018 +0100
Branches: master
https://developer.blender.org/rB374c4f168d6278c100cb88d192d1eec6e243247b
Mesh evaluate: Tweak threadability criteria
Gives measurable speedup on layout scenes from Spring.
Actual value for chunk size is a subject for more scientific research.
===================================================================
M source/blender/blenkernel/intern/mesh_evaluate.c
===================================================================
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index b321065d84c..76c629912ac 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -287,12 +287,11 @@ void BKE_mesh_calc_normals_poly(
int numLoops, int numPolys, float (*r_polynors)[3],
const bool only_face_normals)
{
- const bool do_threaded = (numPolys > BKE_MESH_OMP_LIMIT);
float (*pnors)[3] = r_polynors;
ParallelRangeSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.use_threading = do_threaded;
+ settings.min_iter_per_thread = 1024;
if (only_face_normals) {
BLI_assert((pnors != NULL) || (numPolys == 0));
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