[Bf-blender-cvs] [edb1c5c10b5] greasepencil-object: Cleanup: Make function static

Antonio Vazquez noreply at git.blender.org
Wed Feb 28 10:38:26 CET 2018


Commit: edb1c5c10b5b77dad586b7cd544c229c9a12cdfb
Author: Antonio Vazquez
Date:   Wed Feb 28 10:38:15 2018 +0100
Branches: greasepencil-object
https://developer.blender.org/rBedb1c5c10b5b77dad586b7cd544c229c9a12cdfb

Cleanup: Make function static

===================================================================

M	source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
M	source/blender/draw/engines/gpencil/gpencil_engine.h

===================================================================

diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c b/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
index 09de1ce5f74..eacaa50cbe9 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
@@ -430,7 +430,7 @@ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(GPENCIL_e_data *e_data, GPENC
 }
 
 /* create shading group for volumetrics */
-DRWShadingGroup *DRW_gpencil_shgroup_point_create(GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob,
+static DRWShadingGroup *DRW_gpencil_shgroup_point_create(GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob,
 	bGPdata *gpd, PaletteColor *palcolor, int id, bool onion)
 {
 	GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index f5fdaba4ea6..9c6f69c21ba 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -324,8 +324,6 @@ typedef struct GpencilBatchCache {
 
 struct DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(struct GPENCIL_e_data *e_data, struct GPENCIL_Data *vedata, struct DRWPass *pass, struct GPUShader *shader, struct Object *ob,
 	                                                      struct bGPdata *gpd, struct PaletteColor *palcolor, int id, bool onion);
-struct DRWShadingGroup *DRW_gpencil_shgroup_point_create(struct GPENCIL_e_data *e_data, struct GPENCIL_Data *vedata, struct DRWPass *pass, struct GPUShader *shader, struct Object *ob,
-	                                                     struct bGPdata *gpd, struct PaletteColor *palcolor, int id, bool onion);
 
 void DRW_gpencil_populate_datablock(struct GPENCIL_e_data *e_data, void *vedata, struct Scene *scene, struct Object *ob, struct ToolSettings *ts, struct bGPdata *gpd);
 void DRW_gpencil_populate_buffer_strokes(struct GPENCIL_e_data *e_data, void *vedata, struct ToolSettings *ts, struct Object *ob);



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