[Bf-blender-cvs] [24f759ba5a1] blender2.8: Revert "F12 offline Freestyle rendering support in Eevee"

Tamito Kajiyama noreply at git.blender.org
Tue Feb 27 05:03:29 CET 2018


Commit: 24f759ba5a16305d57c285dbff080d8adb116ed1
Author: Tamito Kajiyama
Date:   Tue Feb 27 13:02:58 2018 +0900
Branches: blender2.8
https://developer.blender.org/rB24f759ba5a16305d57c285dbff080d8adb116ed1

Revert "F12 offline Freestyle rendering support in Eevee"

This reverts commit 8a7c0abc2d548d88b755a1c712aa06f0ee631076.

===================================================================

M	release/scripts/startup/bl_ui/properties_freestyle.py
M	release/scripts/startup/bl_ui/properties_view_layer.py
M	source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py
index 0e2c6e4a28a..d9f28040b16 100644
--- a/release/scripts/startup/bl_ui/properties_freestyle.py
+++ b/release/scripts/startup/bl_ui/properties_freestyle.py
@@ -39,7 +39,7 @@ class RenderFreestyleButtonsPanel:
 class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
     bl_label = "Freestyle"
     bl_options = {'DEFAULT_CLOSED'}
-    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
+    COMPAT_ENGINES = {'BLENDER_RENDER'}
 
     def draw_header(self, context):
         rd = context.scene.render
@@ -111,7 +111,7 @@ class RENDER_MT_lineset_specials(Menu):
 
 class VIEWLAYER_PT_freestyle(ViewLayerFreestyleButtonsPanel, Panel):
     bl_label = "Freestyle"
-    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
+    COMPAT_ENGINES = {'BLENDER_RENDER'}
 
     def draw(self, context):
         layout = self.layout
@@ -167,7 +167,7 @@ class VIEWLAYER_PT_freestyle(ViewLayerFreestyleButtonsPanel, Panel):
 
 class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel):
     bl_label = "Freestyle Line Set"
-    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
+    COMPAT_ENGINES = {'BLENDER_RENDER'}
 
     def draw_edge_type_buttons(self, box, lineset, edge_type):
         # property names
@@ -262,7 +262,7 @@ class VIEWLAYER_PT_freestyle_lineset(ViewLayerFreestyleEditorButtonsPanel, Panel
 class VIEWLAYER_PT_freestyle_linestyle(ViewLayerFreestyleEditorButtonsPanel, Panel):
     bl_label = "Freestyle Line Style"
     bl_options = {'DEFAULT_CLOSED'}
-    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
+    COMPAT_ENGINES = {'BLENDER_RENDER'}
 
     def draw_modifier_box_header(self, box, modifier):
         row = box.row()
@@ -819,7 +819,7 @@ class MaterialFreestyleButtonsPanel:
 class MATERIAL_PT_freestyle_line(MaterialFreestyleButtonsPanel, Panel):
     bl_label = "Freestyle Line"
     bl_options = {'DEFAULT_CLOSED'}
-    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
+    COMPAT_ENGINES = {'BLENDER_RENDER'}
 
     def draw(self, context):
         layout = self.layout
diff --git a/release/scripts/startup/bl_ui/properties_view_layer.py b/release/scripts/startup/bl_ui/properties_view_layer.py
index 6194857a95b..4d61aacbf22 100644
--- a/release/scripts/startup/bl_ui/properties_view_layer.py
+++ b/release/scripts/startup/bl_ui/properties_view_layer.py
@@ -457,7 +457,6 @@ class VIEWLAYER_PT_eevee_layer_passes(ViewLayerButtonsPanel, Panel):
 
     def draw(self, context):
         layout = self.layout
-        with_freestyle = bpy.app.build_options.freestyle
 
         scene = context.scene
         rd = scene.render
@@ -478,12 +477,6 @@ class VIEWLAYER_PT_eevee_layer_passes(ViewLayerButtonsPanel, Panel):
         row = col.row(align=True)
         row.prop(view_layer, "use_pass_subsurface_direct", text="Direct", toggle=True)
         row.prop(view_layer, "use_pass_subsurface_color", text="Color", toggle=True)
-        if with_freestyle:
-            col.separator()
-            col.label(text="Layer:")
-            row = col.row()
-            row.prop(view_layer, "use_freestyle", "Use Freestyle")
-            row.active = rd.use_freestyle
 
 
 classes = (
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 12cb3e3f3f8..977bca66731 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -53,7 +53,6 @@ extern "C" {
 #include "BKE_node.h"
 #include "BKE_object.h"
 #include "BKE_scene.h"
-#include "BKE_world.h"
 
 #include "BLI_ghash.h"
 #include "BLI_listbase.h"
@@ -92,7 +91,6 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
 	freestyle_scene->r.cfra = old_scene->r.cfra;
 	freestyle_scene->r.mode = old_scene->r.mode &
 	                          ~(R_EDGE_FRS | R_SHADOW | R_SSS | R_PANORAMA | R_ENVMAP | R_MBLUR | R_BORDER);
-	freestyle_scene->r.alphamode = R_ALPHAPREMUL;
 	freestyle_scene->r.xsch = re->rectx; // old_scene->r.xsch
 	freestyle_scene->r.ysch = re->recty; // old_scene->r.ysch
 	freestyle_scene->r.xasp = 1.0f; // old_scene->r.xasp;
@@ -169,13 +167,6 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
 
 	freestyle_scene->camera = object_camera;
 
-	// World
-	World *world = BKE_world_add(freestyle_bmain, "FRSWorld");
-	DEG_graph_id_tag_update(freestyle_bmain, freestyle_depsgraph, &world->id, 0);
-	world->horr = world->horg = world->horb = 0.0f;
-	world->zenr = world->zeng = world->zenb = 0.0f;
-	freestyle_scene->world = world;
-
 	// Reset serial mesh ID (used for BlenderStrokeRenderer::NewMesh())
 	_mesh_id = 0xffffffff;



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