[Bf-blender-cvs] [55eac3a088a] temp-drawcontext: Fixes for proper initialization and destruction of draw context.
Brecht Van Lommel
noreply at git.blender.org
Mon Feb 26 03:36:37 CET 2018
Commit: 55eac3a088a8d12f140fdd4ef2a14919c5ffa36c
Author: Brecht Van Lommel
Date: Sun Feb 25 23:58:17 2018 +0100
Branches: temp-drawcontext
https://developer.blender.org/rB55eac3a088a8d12f140fdd4ef2a14919c5ffa36c
Fixes for proper initialization and destruction of draw context.
===================================================================
M source/blender/draw/intern/draw_manager.c
M source/blender/editors/space_view3d/view3d_draw.c
M source/blender/windowmanager/intern/wm_init_exit.c
===================================================================
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index d773ef37820..e56d38f6b02 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -4317,6 +4317,8 @@ void DRW_opengl_context_create(void)
/* Be sure to create gawain.context too. */
g_gwn_context = GWN_context_create();
immActivate();
+ /* Set default Blender OpenGL state */
+ GPU_state_init();
/* So we activate the window's one afterwards. */
wm_window_reset_drawable();
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 78322c90d7c..68996cdf906 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2137,6 +2137,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
/* bind */
ofs = GPU_offscreen_create(sizex, sizey, use_full_sample ? 0 : samples, true, false, err_out);
if (ofs == NULL) {
+ DRW_opengl_context_disable();
return NULL;
}
}
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 20299dbb66d..3502e990cd8 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -212,7 +212,6 @@ void WM_init(bContext *C, int argc, const char **argv)
DRW_opengl_context_create();
GPU_init();
- GPU_state_init();
GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
GPU_set_linear_mipmap(true);
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