[Bf-blender-cvs] [71e00252f0a] master: Depsgraph: Fix mistake in previous refactor commit
Sergey Sharybin
noreply at git.blender.org
Thu Feb 22 16:31:16 CET 2018
Commit: 71e00252f0aa394cc48b869d221619e0d5645ad1
Author: Sergey Sharybin
Date: Thu Feb 22 16:30:47 2018 +0100
Branches: master
https://developer.blender.org/rB71e00252f0aa394cc48b869d221619e0d5645ad1
Depsgraph: Fix mistake in previous refactor commit
===================================================================
M source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
===================================================================
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
index 63ffc95f336..73bbbcfa0b3 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
@@ -123,7 +123,7 @@ void DepsgraphNodeBuilder::build_rig(Object *object)
* Eventually, we need some type of proxy/isolation mechanism in-between here
* to ensure that we can use same rig multiple times in same scene...
*/
- if (built_map_.checkIsBuilt(arm)) {
+ if (!built_map_.checkIsBuilt(arm)) {
build_animdata(&arm->id);
/* Make sure pose is up-to-date with armature updates. */
add_operation_node(&arm->id,
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