[Bf-blender-cvs] [84e92f9b3c5] master: Cycles: make principled BSDF node wider in the node editor by default.
Brecht Van Lommel
noreply at git.blender.org
Thu Feb 22 00:58:55 CET 2018
Commit: 84e92f9b3c50433221a4c30f3a14713d99680f3a
Author: Brecht Van Lommel
Date: Mon Feb 19 23:47:42 2018 +0100
Branches: master
https://developer.blender.org/rB84e92f9b3c50433221a4c30f3a14713d99680f3a
Cycles: make principled BSDF node wider in the node editor by default.
===================================================================
M source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
===================================================================
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
index cd83139dcaa..1b335e6270f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
@@ -105,7 +105,7 @@ void register_node_type_sh_bsdf_principled(void)
sh_node_type_base(&ntype, SH_NODE_BSDF_PRINCIPLED, "Principled BSDF", NODE_CLASS_SHADER, 0);
node_type_compatibility(&ntype, NODE_NEW_SHADING);
node_type_socket_templates(&ntype, sh_node_bsdf_principled_in, sh_node_bsdf_principled_out);
- node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
+ node_type_size_preset(&ntype, NODE_SIZE_LARGE);
node_type_init(&ntype, node_shader_init_principled);
node_type_storage(&ntype, "", NULL, NULL);
node_type_gpu(&ntype, node_shader_gpu_bsdf_principled);
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