[Bf-blender-cvs] [9e707802c23] blender-v2.79a-release: Depsgraph: Fix crash using --debug-depsgraph and --debug-depsgraph-no-threads
Sergey Sharybin
noreply at git.blender.org
Wed Feb 21 10:53:10 CET 2018
Commit: 9e707802c23318898e140da71a4c0a04e1c7125a
Author: Sergey Sharybin
Date: Wed Feb 21 10:42:22 2018 +0100
Branches: blender-v2.79a-release
https://developer.blender.org/rB9e707802c23318898e140da71a4c0a04e1c7125a
Depsgraph: Fix crash using --debug-depsgraph and --debug-depsgraph-no-threads
Was accessing past the array boundaries.
Should be safe for 2.79a.
===================================================================
M source/blender/blenkernel/intern/scene.c
===================================================================
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 348d6272c02..6fd53bb48d0 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1456,6 +1456,8 @@ typedef struct ThreadedObjectUpdateState {
bool has_mballs;
#endif
+ int num_threads;
+
/* Execution statistics */
bool has_updated_objects;
ListBase *statistics;
@@ -1555,7 +1557,6 @@ static void scene_update_object_add_task(void *node, void *user_data)
static void print_threads_statistics(ThreadedObjectUpdateState *state)
{
- int i, tot_thread;
double finish_time;
if ((G.debug & G_DEBUG_DEPSGRAPH) == 0) {
@@ -1583,10 +1584,9 @@ static void print_threads_statistics(ThreadedObjectUpdateState *state)
}
#else
finish_time = PIL_check_seconds_timer();
- tot_thread = BLI_system_thread_count();
int total_objects = 0;
- for (i = 0; i < tot_thread; i++) {
+ for (int i = 0; i < state->num_threads; i++) {
int thread_total_objects = 0;
double thread_total_time = 0.0;
StatisicsEntry *entry;
@@ -1683,6 +1683,7 @@ static void scene_update_objects(EvaluationContext *eval_ctx, Main *bmain, Scene
"scene update objects stats");
state.has_updated_objects = false;
state.base_time = PIL_check_seconds_timer();
+ state.num_threads = tot_thread;
}
#ifdef MBALL_SINGLETHREAD_HACK
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