[Bf-blender-cvs] [cbd0e09898b] blender2.8: Fix GL_FRAMEBUFFER_UNSUPPORTED warning in console on macOS.
Brecht Van Lommel
noreply at git.blender.org
Sat Feb 17 14:27:40 CET 2018
Commit: cbd0e09898b3cf9f85d208bcca1d43bb57708f15
Author: Brecht Van Lommel
Date: Sat Feb 17 14:05:19 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBcbd0e09898b3cf9f85d208bcca1d43bb57708f15
Fix GL_FRAMEBUFFER_UNSUPPORTED warning in console on macOS.
===================================================================
M source/blender/gpu/intern/gpu_framebuffer.c
===================================================================
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c
index 2c38319906c..e83eeefe2c5 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.c
@@ -385,6 +385,13 @@ bool GPU_framebuffer_check_valid(GPUFrameBuffer *fb, char err_out[256])
glBindFramebuffer(GL_FRAMEBUFFER, fb->object);
GG.currentfb = fb->object;
+ /* On macOS glDrawBuffer must be set when checking completeness,
+ * otherwise it will return GL_FRAMEBUFFER_UNSUPPORTED when only a
+ * color buffer without depth is used. */
+ if (fb->colortex[0]) {
+ glDrawBuffer(GL_COLOR_ATTACHMENT0);
+ }
+
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {
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