[Bf-blender-cvs] [3d2d58391ad] master: Tests: add OpenGL UI drawing tests.

Brecht Van Lommel noreply at git.blender.org
Fri Feb 16 13:37:46 CET 2018


Commit: 3d2d58391ad8e5e0343af461d83fabe9fabd2745
Author: Brecht Van Lommel
Date:   Wed Feb 14 20:33:33 2018 +0100
Branches: master
https://developer.blender.org/rB3d2d58391ad8e5e0343af461d83fabe9fabd2745

Tests: add OpenGL UI drawing tests.

This reuses the Cycles regression test code to also work for OpenGL UI drawing.
We launch Blender with a bunch of .blend files, take a screenshot and compare
it with a reference screenshot, and generate a HMTL report showing the failed
tests and their differences.

For Cycles we keep small reference renders to compare to in svn, but for OpenGL
developers currently have to generate the references manually. How to use:

* WITH_OPENGL_DRAW_TESTS=ON in CMake
* BLENDER_TEST_UPDATE=1 ctest -R opengl_draw
* .. make code changes ..
* ctest -R opengl_draw
* open build_dir/tests/opengl_draw/report.html

Differential Revision: https://developer.blender.org/D3064

===================================================================

M	CMakeLists.txt
M	tests/python/CMakeLists.txt
M	tests/python/modules/render_report.py
A	tests/python/opengl_draw_tests.py

===================================================================

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 5b2bd2fd460..dce622d4778 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -458,7 +458,8 @@ option(WITH_BOOST					"Enable features depending on boost" ON)
 
 # Unit testsing
 option(WITH_GTESTS "Enable GTest unit testing" OFF)
-option(WITH_OPENGL_TESTS "Enable OpenGL related unit testing (Experimental)" OFF)
+option(WITH_OPENGL_RENDER_TESTS "Enable OpenGL render related unit testing (Experimental)" OFF)
+option(WITH_OPENGL_DRAW_TESTS "Enable OpenGL UI drawing related unit testing (Experimental)" OFF)
 
 
 # Documentation
diff --git a/tests/python/CMakeLists.txt b/tests/python/CMakeLists.txt
index 662a35558b7..ceed2ca4d09 100644
--- a/tests/python/CMakeLists.txt
+++ b/tests/python/CMakeLists.txt
@@ -538,7 +538,7 @@ if(WITH_CYCLES)
 				)
 			endif()
 		endmacro()
-		if(WITH_OPENGL_TESTS)
+		if(WITH_OPENGL_RENDER_TESTS)
 			add_cycles_render_test(opengl)
 		endif()
 		add_cycles_render_test(bake)
@@ -562,6 +562,52 @@ if(WITH_CYCLES)
 	endif()
 endif()
 
+if(WITH_OPENGL_DRAW_TESTS)
+	if(OPENIMAGEIO_IDIFF AND EXISTS "${TEST_SRC_DIR}/opengl")
+		macro(add_opengl_draw_test subject)
+			if(MSVC)
+				add_test(
+					NAME opengl_draw_${subject}_test
+					COMMAND
+						"$<TARGET_FILE_DIR:blender>/${BLENDER_VERSION_MAJOR}.${BLENDER_VERSION_MINOR}/python/bin/python$<$<CONFIG:Debug>:_d>"
+						${CMAKE_CURRENT_LIST_DIR}/opengl_draw_tests.py
+					-blender "$<TARGET_FILE:blender>"
+					-testdir "${TEST_SRC_DIR}/${subject}"
+					-idiff "${OPENIMAGEIO_IDIFF}"
+					-outdir "${TEST_OUT_DIR}/opengl_draw"
+				)
+			else()
+				add_test(
+					NAME opengl_draw_${subject}_test
+					COMMAND ${CMAKE_CURRENT_LIST_DIR}/opengl_draw_tests.py
+					-blender "$<TARGET_FILE:blender>"
+					-testdir "${TEST_SRC_DIR}/${subject}"
+					-idiff "${OPENIMAGEIO_IDIFF}"
+					-outdir "${TEST_OUT_DIR}/opengl_draw"
+				)
+			endif()
+		endmacro()
+
+		function(add_opengl_draw_tests)
+			# Use all test folders
+			file(GLOB children RELATIVE ${TEST_SRC_DIR} ${TEST_SRC_DIR}/*)
+			foreach(child ${children})
+				if(IS_DIRECTORY ${TEST_SRC_DIR}/${child})
+					file(GLOB blends ${TEST_SRC_DIR}/${child}/*.blend)
+					if(blends)
+						add_opengl_draw_test(${child})
+					endif()
+				endif()
+			endforeach()
+		endfunction()
+
+		add_opengl_draw_tests()
+	else()
+		MESSAGE(STATUS "Disabling OpenGL tests because tests folder does not exist")
+	endif()
+endif()
+
+
 if(WITH_ALEMBIC)
 	find_package_wrapper(Alembic)
 	if(NOT ALEMBIC_FOUND)
diff --git a/tests/python/modules/render_report.py b/tests/python/modules/render_report.py
index 930a08282e8..5ccd5076fbc 100755
--- a/tests/python/modules/render_report.py
+++ b/tests/python/modules/render_report.py
@@ -49,12 +49,11 @@ def print_message(message, type=None, status=''):
     sys.stdout.flush()
 
 
-def blend_list(path):
-    for dirpath, dirnames, filenames in os.walk(path):
-        for filename in filenames:
-            if filename.lower().endswith(".blend"):
-                filepath = os.path.join(dirpath, filename)
-                yield filepath
+def blend_list(dirpath):
+    for filename in os.listdir(dirpath):
+        if filename.lower().endswith(".blend"):
+            filepath = os.path.join(dirpath, filename)
+            yield filepath
 
 def test_get_name(filepath):
     filename = os.path.basename(filepath)
diff --git a/tests/python/opengl_draw_tests.py b/tests/python/opengl_draw_tests.py
new file mode 100755
index 00000000000..999304570df
--- /dev/null
+++ b/tests/python/opengl_draw_tests.py
@@ -0,0 +1,97 @@
+#!/usr/bin/env python3
+# Apache License, Version 2.0
+
+import argparse
+import os
+import shlex
+import shutil
+import subprocess
+import sys
+
+def screenshot():
+    import bpy
+
+    output_path = sys.argv[-1]
+
+    # Force redraw and take screenshot.
+    bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
+    bpy.ops.screen.screenshot(filepath=output_path, full=True)
+
+    bpy.ops.wm.quit_blender()
+
+# When run from inside Blender, take screenshot and exit.
+try:
+    import bpy
+    inside_blender = True
+except ImportError:
+    inside_blender = False
+
+if inside_blender:
+    screenshot()
+    sys.exit(0)
+
+
+def render_file(filepath, output_filepath):
+    command = (
+        BLENDER,
+        "-noaudio",
+        "--factory-startup",
+        "--enable-autoexec",
+        filepath,
+        "-P",
+        os.path.realpath(__file__),
+        "--",
+        output_filepath)
+
+    try:
+        # Success
+        output = subprocess.check_output(command)
+        if VERBOSE:
+            print(output.decode("utf-8"))
+        return None
+    except subprocess.CalledProcessError as e:
+        # Error
+        if os.path.exists(output_filepath):
+            os.remove(output_filepath)
+        if VERBOSE:
+            print(e.output.decode("utf-8"))
+        return "CRASH"
+    except BaseException as e:
+        # Crash
+        if os.path.exists(output_filepath):
+            os.remove(output_filepath)
+        if VERBOSE:
+            print(e)
+        return "CRASH"
+
+
+def create_argparse():
+    parser = argparse.ArgumentParser()
+    parser.add_argument("-blender", nargs="+")
+    parser.add_argument("-testdir", nargs=1)
+    parser.add_argument("-outdir", nargs=1)
+    parser.add_argument("-idiff", nargs=1)
+    return parser
+
+
+def main():
+    parser = create_argparse()
+    args = parser.parse_args()
+
+    global BLENDER, VERBOSE
+
+    BLENDER = args.blender[0]
+    VERBOSE = os.environ.get("BLENDER_VERBOSE") is not None
+
+    test_dir = args.testdir[0]
+    idiff = args.idiff[0]
+    output_dir = args.outdir[0]
+
+    from modules import render_report
+    report = render_report.Report("OpenGL Draw Test Report", output_dir, idiff)
+    ok = report.run(test_dir, render_file)
+
+    sys.exit(not ok)
+
+if __name__ == "__main__":
+    main()



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