[Bf-blender-cvs] [2464dcef37f] blender2.8: Eevee: Fix broken AO and Contact shadows on certain platform.
Clément Foucault
noreply at git.blender.org
Wed Feb 14 19:02:43 CET 2018
Commit: 2464dcef37f1a52db3c8a05922c0475fd3bff238
Author: Clément Foucault
Date: Wed Feb 14 19:02:03 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB2464dcef37f1a52db3c8a05922c0475fd3bff238
Eevee: Fix broken AO and Contact shadows on certain platform.
This was caused by ce0f70fbd62fc812a2508c27a2f392cde0acbdfa
===================================================================
M source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
===================================================================
diff --git a/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
index ea1dba38594..05fef73b159 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
@@ -70,7 +70,6 @@ void main()
#if defined(GPU_INTEL) || defined(GPU_ATI)
/* Use color format instead of 24bit depth texture */
fragColor = vec4(val);
-#else
- gl_FragDepth = val;
#endif
+ gl_FragDepth = val;
}
\ No newline at end of file
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