[Bf-blender-cvs] [8234f24838e] blender2.8: Object Mode: Loop over objects for ED_editors_exit
Campbell Barton
noreply at git.blender.org
Tue Feb 13 11:03:40 CET 2018
Commit: 8234f24838ec87a82891e56b1bcc92529d38bbf3
Author: Campbell Barton
Date: Tue Feb 13 21:00:26 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB8234f24838ec87a82891e56b1bcc92529d38bbf3
Object Mode: Loop over objects for ED_editors_exit
We could loop over active objects but this ensures don't miss any
and avoids complicated context checks.
===================================================================
M source/blender/editors/util/ed_util.c
===================================================================
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 02443af0bfc..a5a26cf4d57 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -35,6 +35,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
@@ -109,7 +110,6 @@ void ED_editors_init(bContext *C)
void ED_editors_exit(bContext *C)
{
Main *bmain = CTX_data_main(C);
- Scene *sce;
if (!bmain)
return;
@@ -117,23 +117,20 @@ void ED_editors_exit(bContext *C)
/* frees all editmode undos */
undo_editmode_clear();
ED_undo_paint_free();
-
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
- if (sce->obedit) {
- Object *ob = sce->obedit;
-
- if (ob) {
- if (ob->type == OB_MESH) {
- Mesh *me = ob->data;
- if (me->edit_btmesh) {
- EDBM_mesh_free(me->edit_btmesh);
- MEM_freeN(me->edit_btmesh);
- me->edit_btmesh = NULL;
- }
- }
- else if (ob->type == OB_ARMATURE) {
- ED_armature_edit_free(ob->data);
- }
+
+ for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
+ if (ob->type == OB_MESH) {
+ Mesh *me = ob->data;
+ if (me->edit_btmesh) {
+ EDBM_mesh_free(me->edit_btmesh);
+ MEM_freeN(me->edit_btmesh);
+ me->edit_btmesh = NULL;
+ }
+ }
+ else if (ob->type == OB_ARMATURE) {
+ bArmature *arm = ob->data;
+ if (arm->edbo) {
+ ED_armature_edit_free(ob->data);
}
}
}
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