[Bf-blender-cvs] [74fa84f37f7] blender2.8: Remove redundant check for armature mode
Campbell Barton
noreply at git.blender.org
Thu Feb 8 16:40:21 CET 2018
Commit: 74fa84f37f718939474334abe975797462ec8e29
Author: Campbell Barton
Date: Fri Feb 9 02:39:54 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB74fa84f37f718939474334abe975797462ec8e29
Remove redundant check for armature mode
Caller ensures pose-mode, this flag is only set while drawing.
===================================================================
M source/blender/editors/transform/transform_conversions.c
===================================================================
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index d00b17d9a5e..63df39c7d6e 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1002,9 +1002,6 @@ static short pose_grab_with_ik(Object *ob)
return 0;
arm = ob->data;
- if ((arm->flag & ARM_POSEMODE) == 0) {
- return 0;
- }
/* Rule: allow multiple Bones (but they must be selected, and only one ik-solver per chain should get added) */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
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