[Bf-blender-cvs] [39706a0a3df] blender2.8: Eevee: Subsurface: Release separate albedo texture if not used.

Clément Foucault noreply at git.blender.org
Sat Feb 3 02:19:17 CET 2018


Commit: 39706a0a3df552b2d6759cc12c07b6af59269649
Author: Clément Foucault
Date:   Fri Feb 2 23:59:57 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB39706a0a3df552b2d6759cc12c07b6af59269649

Eevee: Subsurface: Release separate albedo texture if not used.

===================================================================

M	source/blender/draw/engines/eevee/eevee_subsurface.c

===================================================================

diff --git a/source/blender/draw/engines/eevee/eevee_subsurface.c b/source/blender/draw/engines/eevee/eevee_subsurface.c
index 4ca1f0f42a1..3396c82501c 100644
--- a/source/blender/draw/engines/eevee/eevee_subsurface.c
+++ b/source/blender/draw/engines/eevee/eevee_subsurface.c
@@ -102,7 +102,10 @@ int EEVEE_subsurface_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
 			txl->sss_albedo = DRW_texture_create_2D((int)viewport_size[0], (int)viewport_size[1],
 			                                        DRW_TEX_RGB_11_11_10, 0, NULL);
 		}
-
+		else {
+			/* Cleanup to release memory */
+			DRW_TEXTURE_FREE_SAFE(txl->sss_albedo);
+		}
 		return EFFECT_SSS;
 	}



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