[Bf-blender-cvs] [2c196de56bb] master: cleanup: remove unused passes

Philipp Oeser noreply at git.blender.org
Thu Dec 27 15:27:13 CET 2018


Commit: 2c196de56bbb163048b08f321983234a5e72e804
Author: Philipp Oeser
Date:   Fri Dec 21 23:26:04 2018 +0100
Branches: master
https://developer.blender.org/rB2c196de56bbb163048b08f321983234a5e72e804

cleanup: remove unused passes

- use_pass_indirect, use_pass_specular from ViewLayer RNA
- RGBA, DIFFUSE, SPEC, REFLECT, REFRACT, INDIRECT usages from remaining
places

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4117

===================================================================

M	source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
M	source/blender/makesdna/DNA_scene_types.h
M	source/blender/makesrna/intern/rna_render.c
M	source/blender/makesrna/intern/rna_scene.c
M	source/blender/nodes/composite/nodes/node_composite_image.c
M	source/blender/render/intern/source/bake_api.c
M	source/blender/render/intern/source/pipeline.c
M	source/blender/render/intern/source/render_result.c

===================================================================

diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index 0548d49dce0..3486980fa65 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -447,7 +447,7 @@ static void prepare(Render *re, ViewLayer *view_layer)
 	RenderLayer *rl = RE_GetRenderLayer(re->result, view_layer->name);
 	bool diffuse = false, z = false;
 	for (RenderPass *rpass = (RenderPass *)rl->passes.first; rpass; rpass = rpass->next) {
-		if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE)) {
+		if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE_COLOR)) {
 			controller->setPassDiffuse(rpass->rect, rpass->rectx, rpass->recty);
 			diffuse = true;
 		}
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 467d70ffd81..ad33c57b3c8 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -234,18 +234,18 @@ typedef struct SceneRenderLayer {
 typedef enum eScenePassType {
 	SCE_PASS_COMBINED                 = (1 << 0),
 	SCE_PASS_Z                        = (1 << 1),
-	SCE_PASS_RGBA                     = (1 << 2),
-	SCE_PASS_DIFFUSE                  = (1 << 3),
-	SCE_PASS_SPEC                     = (1 << 4),
+	SCE_PASS_DEPRECATED_1             = (1 << 2), /* RGBA */
+	SCE_PASS_DEPRECATED_2             = (1 << 3), /* DIFFUSE */
+	SCE_PASS_DEPRECATED_3             = (1 << 4), /* SPEC */
 	SCE_PASS_SHADOW                   = (1 << 5),
 	SCE_PASS_AO                       = (1 << 6),
-	SCE_PASS_REFLECT                  = (1 << 7),
+	SCE_PASS_DEPRECATED_4             = (1 << 7), /* REFLECT */
 	SCE_PASS_NORMAL                   = (1 << 8),
 	SCE_PASS_VECTOR                   = (1 << 9),
-	SCE_PASS_REFRACT                  = (1 << 10),
+	SCE_PASS_DEPRECATED_5             = (1 << 10), /* REFRACT */
 	SCE_PASS_INDEXOB                  = (1 << 11),
 	SCE_PASS_UV                       = (1 << 12),
-	SCE_PASS_INDIRECT                 = (1 << 13),
+	SCE_PASS_DEPRECATED_6             = (1 << 13), /* INDIRECT */
 	SCE_PASS_MIST                     = (1 << 14),
 	SCE_PASS_RAYHITS                  = (1 << 15),
 	SCE_PASS_EMIT                     = (1 << 16),
@@ -271,17 +271,11 @@ typedef enum eScenePassType {
 #define RE_PASSNAME_VECTOR "Vector"
 #define RE_PASSNAME_NORMAL "Normal"
 #define RE_PASSNAME_UV "UV"
-#define RE_PASSNAME_RGBA "Color"
 #define RE_PASSNAME_EMIT "Emit"
-#define RE_PASSNAME_DIFFUSE "Diffuse"
-#define RE_PASSNAME_SPEC "Spec"
 #define RE_PASSNAME_SHADOW "Shadow"
 
 #define RE_PASSNAME_AO "AO"
 #define RE_PASSNAME_ENVIRONMENT "Env"
-#define RE_PASSNAME_INDIRECT "Indirect"
-#define RE_PASSNAME_REFLECT "Reflect"
-#define RE_PASSNAME_REFRACT "Refract"
 #define RE_PASSNAME_INDEXOB "IndexOB"
 #define RE_PASSNAME_INDEXMA "IndexMA"
 #define RE_PASSNAME_MIST "Mist"
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 46b77b80d49..9836dfdfbc9 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -52,15 +52,10 @@
 const EnumPropertyItem rna_enum_render_pass_type_items[] = {
 	{SCE_PASS_COMBINED, "COMBINED", 0, "Combined", ""},
 	{SCE_PASS_Z, "Z", 0, "Z", ""},
-	{SCE_PASS_RGBA, "COLOR", 0, "Color", ""},
-	{SCE_PASS_DIFFUSE, "DIFFUSE", 0, "Diffuse", ""},
-	{SCE_PASS_SPEC, "SPECULAR", 0, "Specular", ""},
 	{SCE_PASS_SHADOW, "SHADOW", 0, "Shadow", ""},
 	{SCE_PASS_AO, "AO", 0, "Ambient Occlusion", ""},
-	{SCE_PASS_REFLECT, "REFLECTION", 0, "Reflection", ""},
 	{SCE_PASS_NORMAL, "NORMAL", 0, "Normal", ""},
 	{SCE_PASS_VECTOR, "VECTOR", 0, "Vector", ""},
-	{SCE_PASS_REFRACT, "REFRACTION", 0, "Refraction", ""},
 	{SCE_PASS_INDEXOB, "OBJECT_INDEX", 0, "Object Index", ""},
 	{SCE_PASS_UV, "UV", 0, "UV", ""},
 	{SCE_PASS_MIST, "MIST", 0, "Mist", ""},
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index a9a23ad4cea..9389dcf81ef 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -3345,12 +3345,6 @@ void rna_def_view_layer_common(StructRNA *srna, int scene)
 	if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_ViewLayer_pass_update");
 	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 
-	prop = RNA_def_property(srna, "use_pass_specular", PROP_BOOLEAN, PROP_NONE);
-	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SPEC);
-	RNA_def_property_ui_text(prop, "Specular", "Deliver specular pass");
-	if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_ViewLayer_pass_update");
-	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
 	prop = RNA_def_property(srna, "use_pass_shadow", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_SHADOW);
 	RNA_def_property_ui_text(prop, "Shadow", "Deliver shadow pass");
@@ -3375,12 +3369,6 @@ void rna_def_view_layer_common(StructRNA *srna, int scene)
 	if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_ViewLayer_pass_update");
 	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
 
-	prop = RNA_def_property(srna, "use_pass_indirect", PROP_BOOLEAN, PROP_NONE);
-	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_INDIRECT);
-	RNA_def_property_ui_text(prop, "Indirect", "Deliver indirect lighting pass");
-	if (scene) RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_ViewLayer_pass_update");
-	else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
-
 	prop = RNA_def_property(srna, "use_pass_diffuse_direct", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "passflag", SCE_PASS_DIFFUSE_DIRECT);
 	RNA_def_property_ui_text(prop, "Diffuse Direct", "Deliver diffuse direct pass");
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 3ee4e512d76..8d400ada0c7 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -52,14 +52,8 @@ static bNodeSocketTemplate cmp_node_rlayers_out[] = {
 	{	SOCK_VECTOR, 0, N_(RE_PASSNAME_NORMAL),					0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
 	{	SOCK_VECTOR, 0, N_(RE_PASSNAME_UV),						1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
 	{	SOCK_VECTOR, 0, N_(RE_PASSNAME_VECTOR),					1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
-	{	SOCK_RGBA,   0, N_(RE_PASSNAME_RGBA),					0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
-	{	SOCK_RGBA,   0, N_(RE_PASSNAME_DIFFUSE),				0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
-	{	SOCK_RGBA,   0, N_(RE_PASSNAME_SPEC),					0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
 	{	SOCK_RGBA,   0, N_(RE_PASSNAME_SHADOW),					0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
 	{	SOCK_RGBA,   0, N_(RE_PASSNAME_AO),						0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
-	{	SOCK_RGBA,   0, N_(RE_PASSNAME_REFLECT),				0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
-	{	SOCK_RGBA,   0, N_(RE_PASSNAME_REFRACT),				0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
-	{	SOCK_RGBA,   0, N_(RE_PASSNAME_INDIRECT),				0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
 	{	SOCK_FLOAT,  0, N_(RE_PASSNAME_INDEXOB),				0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
 	{	SOCK_FLOAT,  0, N_(RE_PASSNAME_INDEXMA),				0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
 	{	SOCK_FLOAT,  0, N_(RE_PASSNAME_MIST),					0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
@@ -360,9 +354,7 @@ const char *node_cmp_rlayers_sock_to_pass(int sock_index)
 {
 	const char *sock_to_passname[] = {
 		RE_PASSNAME_COMBINED, RE_PASSNAME_COMBINED,
-		RE_PASSNAME_Z, RE_PASSNAME_NORMAL, RE_PASSNAME_UV, RE_PASSNAME_VECTOR, RE_PASSNAME_RGBA,
-		RE_PASSNAME_DIFFUSE, RE_PASSNAME_SPEC, RE_PASSNAME_SHADOW, RE_PASSNAME_AO,
-		RE_PASSNAME_REFLECT, RE_PASSNAME_REFRACT, RE_PASSNAME_INDIRECT,
+		RE_PASSNAME_Z, RE_PASSNAME_NORMAL, RE_PASSNAME_UV, RE_PASSNAME_VECTOR, RE_PASSNAME_SHADOW, RE_PASSNAME_AO,
 		RE_PASSNAME_INDEXOB, RE_PASSNAME_INDEXMA, RE_PASSNAME_MIST, RE_PASSNAME_EMIT, RE_PASSNAME_ENVIRONMENT,
 		RE_PASSNAME_DIFFUSE_DIRECT, RE_PASSNAME_DIFFUSE_INDIRECT, RE_PASSNAME_DIFFUSE_COLOR,
 		RE_PASSNAME_GLOSSY_DIRECT, RE_PASSNAME_GLOSSY_INDIRECT, RE_PASSNAME_GLOSSY_COLOR,
diff --git a/source/blender/render/intern/source/bake_api.c b/source/blender/render/intern/source/bake_api.c
index c906413d7d7..6aa888d9f90 100644
--- a/source/blender/render/intern/source/bake_api.c
+++ b/source/blender/render/intern/source/bake_api.c
@@ -954,20 +954,11 @@ int RE_pass_depth(const eScenePassType pass_type)
 		{
 			return 2;
 		}
-		case SCE_PASS_RGBA:
-		{
-			return 4;
-		}
 		case SCE_PASS_COMBINED:
-		case SCE_PASS_DIFFUSE:
-		case SCE_PASS_SPEC:
 		case SCE_PASS_SHADOW:
-		case SCE_PASS_REFLECT:
 		case SCE_PASS_NORMAL:
 		case SCE_PASS_VECTOR:
-		case SCE_PASS_REFRACT:
 		case SCE_PASS_INDEXOB:  /* XXX double check */
-		case SCE_PASS_INDIRECT:
 		case SCE_PASS_RAYHITS:  /* XXX double check */
 		case SCE_PASS_EMIT:
 		case SCE_PASS_ENVIRONMENT:
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index f3b1cc0d529..188da973f49 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2783,16 +2783,10 @@ RenderPass *RE_pass_find_by_type(volatile RenderLayer *rl, int passtype, const c
 	CHECK_PASS(VECTOR);
 	CHECK_PASS(NORMAL);
 	CHECK_PASS(UV);
-	CHECK_PASS(RGBA);
 	CHECK_PASS(EMIT);
-	CHECK_PASS(DIFFUSE);
-	CHECK_PASS(SPEC);
 	CHECK_PASS(SHADOW);
 	CHECK_PASS(AO);
 	CHECK_PASS(ENVIRONMENT);
-	CHECK_PASS(INDIRECT);
-	CHECK_PASS(REFLECT);
-	CHECK_PASS(REFRACT);
 	CHECK_PASS(INDEXOB);
 	CHECK_PASS(INDEXMA);
 	CHECK_PASS(MIST);
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index ea5ca18d58a..fc99be81ba3 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -350,26 +350,14 @@ RenderResult *render_result_new(Render *re, rcti *partrct, int crop, int savebuf
 				RENDER_LAYER_ADD_PASS_SAFE(rr, rl, 3, RE_PASSNAME_NORMAL, view, "XYZ");
 			if (view_layer->passf

@@ Diff output truncated at 10240 characters. @@



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