[Bf-blender-cvs] [bc74e486801] blender2.8: Fix T59373: Background Colors don't match in Workbench renderer

Clément Foucault noreply at git.blender.org
Mon Dec 17 17:16:53 CET 2018


Commit: bc74e48680134ff195d6e76ac58b3c19e31b2803
Author: Clément Foucault
Date:   Fri Dec 14 20:03:18 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBbc74e48680134ff195d6e76ac58b3c19e31b2803

Fix T59373: Background Colors don't match in Workbench renderer

===================================================================

M	source/blender/draw/engines/workbench/workbench_data.c

===================================================================

diff --git a/source/blender/draw/engines/workbench/workbench_data.c b/source/blender/draw/engines/workbench/workbench_data.c
index 04e760f1909..ab9417705e5 100644
--- a/source/blender/draw/engines/workbench/workbench_data.c
+++ b/source/blender/draw/engines/workbench/workbench_data.c
@@ -55,13 +55,14 @@ void workbench_private_data_init(WORKBENCH_PrivateData *wpd)
 	wd->matcap_orientation = (wpd->shading.flag & V3D_SHADING_MATCAP_FLIP_X) != 0;
 	wd->background_alpha = (DRW_state_is_image_render() && scene->r.alphamode == R_ALPHAPREMUL) ? 0.0f : 1.0f;
 
-	if (!v3d || ((v3d->shading.background_type == V3D_SHADING_BACKGROUND_WORLD) &&
-	    (scene->world != NULL)))
+	if ((scene->world != NULL) &&
+	    (!v3d || (v3d && ((v3d->shading.background_type == V3D_SHADING_BACKGROUND_WORLD) ||
+	                      (v3d->shading.type == OB_RENDER)))))
 	{
 		copy_v3_v3(wd->background_color_low, &scene->world->horr);
 		copy_v3_v3(wd->background_color_high, &scene->world->horr);
 	}
-	else if (v3d->shading.background_type == V3D_SHADING_BACKGROUND_VIEWPORT) {
+	else if (v3d && (v3d->shading.background_type == V3D_SHADING_BACKGROUND_VIEWPORT)) {
 		copy_v3_v3(wd->background_color_low, v3d->shading.background_color);
 		copy_v3_v3(wd->background_color_high, v3d->shading.background_color);
 	}



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