[Bf-blender-cvs] [ac68f44b8a0] blender2.8: fix shader editor errors when showing world shader tree
Philipp Oeser
noreply at git.blender.org
Fri Dec 14 19:03:38 CET 2018
Commit: ac68f44b8a0cb5926af2977721fc01cb4eb8e1b7
Author: Philipp Oeser
Date: Fri Dec 14 17:58:12 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBac68f44b8a0cb5926af2977721fc01cb4eb8e1b7
fix shader editor errors when showing world shader tree
probably an oversight in rBd40bffa17f6d
Reviewers: brecht
Differential Revision: https://developer.blender.org/D4079
===================================================================
M intern/cycles/blender/addon/ui.py
M release/scripts/startup/bl_ui/space_node.py
===================================================================
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 114aa45ffa3..8e57d3a0c2f 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -1980,7 +1980,8 @@ class CYCLES_NODE_PT_settings(CyclesNodeButtonsPanel, Panel):
def poll(cls, context):
snode = context.space_data
return CyclesNodeButtonsPanel.poll(context) and \
- snode.tree_type == 'ShaderNodeTree' and snode.id
+ snode.tree_type == 'ShaderNodeTree' and snode.id and \
+ snode.id.bl_rna.identifier == 'Material'
def draw(self, context):
material = context.space_data.id
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 1674940b77f..00f54c82036 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -567,7 +567,8 @@ class EEVEE_NODE_PT_material_settings(Panel):
def poll(cls, context):
snode = context.space_data
return (context.engine in cls.COMPAT_ENGINES) and \
- snode.tree_type == 'ShaderNodeTree' and snode.id
+ snode.tree_type == 'ShaderNodeTree' and snode.id and \
+ snode.id.bl_rna.identifier == 'Material'
def draw(self, context):
material = context.space_data.id
@@ -584,7 +585,8 @@ class NODE_PT_material_viewport(Panel):
@classmethod
def poll(cls, context):
snode = context.space_data
- return snode.tree_type == 'ShaderNodeTree' and snode.id
+ return snode.tree_type == 'ShaderNodeTree' and snode.id and \
+ snode.id.bl_rna.identifier == 'Material'
def draw(self, context):
material = context.space_data.id
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