[Bf-blender-cvs] [46fc3f39c59] blender2.8: Weight Paint: use black for unselected vertices

Campbell Barton noreply at git.blender.org
Wed Aug 29 04:16:00 CEST 2018


Commit: 46fc3f39c5992d4daaabfd6ac9df29abcba2a831
Author: Campbell Barton
Date:   Wed Aug 29 12:14:54 2018 +1000
Branches: blender2.8
https://developer.blender.org/rB46fc3f39c5992d4daaabfd6ac9df29abcba2a831

Weight Paint: use black for unselected vertices

Contrast for selected vertices mode wasn't very strong.

===================================================================

M	source/blender/draw/modes/shaders/paint_vert_frag.glsl

===================================================================

diff --git a/source/blender/draw/modes/shaders/paint_vert_frag.glsl b/source/blender/draw/modes/shaders/paint_vert_frag.glsl
index c22e1c04b96..5ea8c11ff9a 100644
--- a/source/blender/draw/modes/shaders/paint_vert_frag.glsl
+++ b/source/blender/draw/modes/shaders/paint_vert_frag.glsl
@@ -15,7 +15,7 @@ void main()
 	float dist_squared = dot(centered, centered);
 	const float rad_squared = 0.25;
 	const vec4 colSel = vec4(1.0, 1.0, 1.0, 1.0);
-	const vec4 colUnsel = vec4(0.5, 0.5, 0.5, 1.0);
+	const vec4 colUnsel = vec4(0.0, 0.0, 0.0, 1.0);
 
 	// round point with jaggy edges
 	if (dist_squared > rad_squared) {



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