[Bf-blender-cvs] [46fc3f39c59] blender2.8: Weight Paint: use black for unselected vertices
Campbell Barton
noreply at git.blender.org
Wed Aug 29 04:16:00 CEST 2018
Commit: 46fc3f39c5992d4daaabfd6ac9df29abcba2a831
Author: Campbell Barton
Date: Wed Aug 29 12:14:54 2018 +1000
Branches: blender2.8
https://developer.blender.org/rB46fc3f39c5992d4daaabfd6ac9df29abcba2a831
Weight Paint: use black for unselected vertices
Contrast for selected vertices mode wasn't very strong.
===================================================================
M source/blender/draw/modes/shaders/paint_vert_frag.glsl
===================================================================
diff --git a/source/blender/draw/modes/shaders/paint_vert_frag.glsl b/source/blender/draw/modes/shaders/paint_vert_frag.glsl
index c22e1c04b96..5ea8c11ff9a 100644
--- a/source/blender/draw/modes/shaders/paint_vert_frag.glsl
+++ b/source/blender/draw/modes/shaders/paint_vert_frag.glsl
@@ -15,7 +15,7 @@ void main()
float dist_squared = dot(centered, centered);
const float rad_squared = 0.25;
const vec4 colSel = vec4(1.0, 1.0, 1.0, 1.0);
- const vec4 colUnsel = vec4(0.5, 0.5, 0.5, 1.0);
+ const vec4 colUnsel = vec4(0.0, 0.0, 0.0, 1.0);
// round point with jaggy edges
if (dist_squared > rad_squared) {
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