[Bf-blender-cvs] [5261cd233c0] master: Fix Cycles crash rendering mix of instanced and non-instanced volumes.
Brecht Van Lommel
noreply at git.blender.org
Sun Aug 5 12:14:29 CEST 2018
Commit: 5261cd233c0d4de30b792263d0ce6711efd5101a
Author: Brecht Van Lommel
Date: Sun Aug 5 11:58:31 2018 +0200
Branches: master
https://developer.blender.org/rB5261cd233c0d4de30b792263d0ce6711efd5101a
Fix Cycles crash rendering mix of instanced and non-instanced volumes.
===================================================================
M intern/cycles/kernel/bvh/bvh_volume_all.h
M intern/cycles/kernel/bvh/qbvh_volume_all.h
===================================================================
diff --git a/intern/cycles/kernel/bvh/bvh_volume_all.h b/intern/cycles/kernel/bvh/bvh_volume_all.h
index f2379efc656..2ee29ac9c27 100644
--- a/intern/cycles/kernel/bvh/bvh_volume_all.h
+++ b/intern/cycles/kernel/bvh/bvh_volume_all.h
@@ -212,14 +212,16 @@ uint BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
isect_array->t = isect_t;
if(num_hits == max_hits) {
#if BVH_FEATURE(BVH_INSTANCING)
+ if(object != OBJECT_NONE) {
# if BVH_FEATURE(BVH_MOTION)
- float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
+ float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
# else
- Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
- float t_fac = 1.0f / len(transform_direction(&itfm, dir));
+ Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
+ float t_fac = 1.0f / len(transform_direction(&itfm, dir));
# endif
- for(int i = 0; i < num_hits_in_instance; i++) {
- (isect_array-i-1)->t *= t_fac;
+ for(int i = 0; i < num_hits_in_instance; i++) {
+ (isect_array-i-1)->t *= t_fac;
+ }
}
#endif /* BVH_FEATURE(BVH_INSTANCING) */
return num_hits;
@@ -257,14 +259,16 @@ uint BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
isect_array->t = isect_t;
if(num_hits == max_hits) {
# if BVH_FEATURE(BVH_INSTANCING)
+ if(object != OBJECT_NONE) {
# if BVH_FEATURE(BVH_MOTION)
- float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
+ float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
# else
- Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
- float t_fac = 1.0f / len(transform_direction(&itfm, dir));
+ Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
+ float t_fac = 1.0f / len(transform_direction(&itfm, dir));
# endif
- for(int i = 0; i < num_hits_in_instance; i++) {
- (isect_array-i-1)->t *= t_fac;
+ for(int i = 0; i < num_hits_in_instance; i++) {
+ (isect_array-i-1)->t *= t_fac;
+ }
}
# endif /* BVH_FEATURE(BVH_INSTANCING) */
return num_hits;
diff --git a/intern/cycles/kernel/bvh/qbvh_volume_all.h b/intern/cycles/kernel/bvh/qbvh_volume_all.h
index ac5f58a9a51..1e454e4d36b 100644
--- a/intern/cycles/kernel/bvh/qbvh_volume_all.h
+++ b/intern/cycles/kernel/bvh/qbvh_volume_all.h
@@ -279,14 +279,16 @@ ccl_device uint BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
isect_array->t = isect_t;
if(num_hits == max_hits) {
#if BVH_FEATURE(BVH_INSTANCING)
+ if(object != OBJECT_NONE) {
# if BVH_FEATURE(BVH_MOTION)
- float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
+ float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
# else
- Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
- float t_fac = 1.0f / len(transform_direction(&itfm, dir));
+ Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
+ float t_fac = 1.0f / len(transform_direction(&itfm, dir));
# endif
- for(int i = 0; i < num_hits_in_instance; i++) {
- (isect_array-i-1)->t *= t_fac;
+ for(int i = 0; i < num_hits_in_instance; i++) {
+ (isect_array-i-1)->t *= t_fac;
+ }
}
#endif /* BVH_FEATURE(BVH_INSTANCING) */
return num_hits;
@@ -317,14 +319,16 @@ ccl_device uint BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
isect_array->t = isect_t;
if(num_hits == max_hits) {
# if BVH_FEATURE(BVH_INSTANCING)
+ if(object != OBJECT_NONE) {
# if BVH_FEATURE(BVH_MOTION)
- float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
+ float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
# else
- Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
- float t_fac = 1.0f / len(transform_direction(&itfm, dir));
+ Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
+ float t_fac = 1.0f / len(transform_direction(&itfm, dir));
# endif
- for(int i = 0; i < num_hits_in_instance; i++) {
- (isect_array-i-1)->t *= t_fac;
+ for(int i = 0; i < num_hits_in_instance; i++) {
+ (isect_array-i-1)->t *= t_fac;
+ }
}
# endif /* BVH_FEATURE(BVH_INSTANCING) */
return num_hits;
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