[Bf-blender-cvs] [f36855f0fd8] blender2.8: UI: show all particle brush settings in topbar
Campbell Barton
noreply at git.blender.org
Thu Aug 2 14:10:45 CEST 2018
Commit: f36855f0fd8fb5f7150110fdb0d88fb03c898ee5
Author: Campbell Barton
Date: Thu Aug 2 22:10:38 2018 +1000
Branches: blender2.8
https://developer.blender.org/rBf36855f0fd8fb5f7150110fdb0d88fb03c898ee5
UI: show all particle brush settings in topbar
Also show particle brush in tool-properties panel.
===================================================================
M release/scripts/startup/bl_ui/space_topbar.py
M release/scripts/startup/bl_ui/space_view3d_toolbar.py
M source/blender/editors/space_buttons/space_buttons.c
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 57265b9c130..a417ef856f9 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -225,6 +225,7 @@ class _draw_left_context_mode:
UnifiedPaintPanel.prop_unified_strength(layout, context, brush, "strength", slider=True, text="Strength")
def PARTICLE(context, layout):
+ # See: 'VIEW3D_PT_tools_brush', basically a duplicate
settings = context.tool_settings.particle_edit
brush = settings.brush
tool = settings.tool
@@ -235,6 +236,15 @@ class _draw_left_context_mode:
else:
layout.prop(brush, "strength", slider=True)
+ if tool == 'ADD':
+ layout.prop(settings, "use_default_interpolate")
+ layout.prop(brush, "steps", slider=True)
+ layout.prop(settings, "default_key_count", slider=True)
+ elif tool == 'LENGTH':
+ layout.row().prop(brush, "length_mode", expand=True)
+ elif tool == 'PUFF':
+ layout.row().prop(brush, "puff_mode", expand=True)
+ layout.prop(brush, "use_puff_volume")
class INFO_MT_editor_menus(Menu):
bl_idname = "INFO_MT_editor_menus"
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index ccec7ab941a..ca55429c929 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -289,19 +289,14 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
if context.particle_edit_object:
tool = settings.tool
-
- if self.is_popover:
- # Topbar shows these already.
- pass
- else:
- if tool != 'NONE':
- layout.column().prop(settings, "tool", expand=True)
- col = layout.column()
- col.prop(brush, "size", slider=True)
- if tool == 'ADD':
- col.prop(brush, "count")
- else:
- col.prop(brush, "strength", slider=True)
+ if tool != 'NONE':
+ layout.column().prop(settings, "tool")
+ col = layout.column()
+ col.prop(brush, "size", slider=True)
+ if tool == 'ADD':
+ col.prop(brush, "count")
+ else:
+ col.prop(brush, "strength", slider=True)
if tool == 'ADD':
col = layout.column()
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 98ff2f67b58..0350e3fcd14 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -244,7 +244,7 @@ static void buttons_main_region_layout_tool(const bContext *C, ARegion *ar)
ARRAY_SET_ITEMS(contexts, ".paint_common", ".imagepaint");
break;
case CTX_MODE_PARTICLE:
- ARRAY_SET_ITEMS(contexts, ".particlemode");
+ ARRAY_SET_ITEMS(contexts, ".paint_common", ".particlemode");
break;
case CTX_MODE_OBJECT:
ARRAY_SET_ITEMS(contexts, ".objectmode");
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