[Bf-blender-cvs] [918288138d1] blender2.8: Cleanup: warnings, trailing space

Campbell Barton noreply at git.blender.org
Thu Aug 2 00:26:24 CEST 2018


Commit: 918288138d19c7cd7936705bef7947d941abe708
Author: Campbell Barton
Date:   Thu Aug 2 08:26:24 2018 +1000
Branches: blender2.8
https://developer.blender.org/rB918288138d19c7cd7936705bef7947d941abe708

Cleanup: warnings, trailing space

===================================================================

M	source/blender/blenkernel/BKE_shader_fx.h
M	source/blender/blenkernel/intern/subdiv_eval.c
M	source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl
M	source/blender/nodes/shader/nodes/node_shader_mapping.c
M	source/blender/shader_fx/CMakeLists.txt
M	source/blender/shader_fx/intern/FX_shader_util.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_shader_fx.h b/source/blender/blenkernel/BKE_shader_fx.h
index 11c5983106a..d2c8cfb457c 100644
--- a/source/blender/blenkernel/BKE_shader_fx.h
+++ b/source/blender/blenkernel/BKE_shader_fx.h
@@ -48,7 +48,7 @@ struct bGPDstroke;
 struct ModifierUpdateDepsgraphContext;
 
 #define SHADER_FX_ACTIVE(_fx, _is_render) (((_fx->mode & eShaderFxMode_Realtime) && (_is_render == false)) || \
-												  ((_fx->mode & eShaderFxMode_Render) && (_is_render == true))) 
+												  ((_fx->mode & eShaderFxMode_Render) && (_is_render == true)))
 #define SHADER_FX_EDIT(_fx, _is_edit) (((_fx->mode & eShaderFxMode_Editmode) == 0) && (_is_edit))
 
 typedef enum {
@@ -63,7 +63,7 @@ typedef enum {
 	eShaderFxTypeFlag_SupportsEditmode = (1 << 0),
 
 	/* For effects that support editmode this determines if the
-	* effect should be enabled by default in editmode. 
+	* effect should be enabled by default in editmode.
 	*/
 	eShaderFxTypeFlag_EnableInEditmode = (1 << 2),
 
@@ -101,7 +101,7 @@ typedef struct ShaderFxTypeInfo {
 
 	/* Initialize new instance data for this effect type, this function
 	 * should set effect variables to their default values.
-	 * 
+	 *
 	 * This function is optional.
 	 */
 	void (*initData)(struct ShaderFxData *fx);
@@ -129,7 +129,7 @@ typedef struct ShaderFxTypeInfo {
 	 */
 	void (*updateDepsgraph)(struct ShaderFxData *fx,
 	                        const struct ModifierUpdateDepsgraphContext *ctx);
- 
+
 	/* Should return true if the effect needs to be recalculated on time
 	 * changes.
 	 *
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index fa9488f15b6..8621b1f87f9 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -231,7 +231,7 @@ void BKE_subdiv_eval_face_varying(
 	                                       u, v,
 	                                       face_varying);
 #else
-	UNUSED_VARS(subdiv, ptex_face_index, u, v, face_varying);
+	UNUSED_VARS(subdiv, face_varying_channel, ptex_face_index, u, v, face_varying);
 #endif
 }
 
diff --git a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl
index 20d6b8a91f8..0a7eb65d564 100644
--- a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_rim_resolve_frag.glsl
@@ -96,6 +96,3 @@ void main()
 	gl_FragDepth = stroke_depth;
 	FragColor = outcolor;
 }
-
-
-
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c
index 2541b3bc842..98dcd58b983 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c
@@ -88,8 +88,8 @@ static int gpu_shader_mapping(GPUMaterial *mat, bNode *node, bNodeExecData *UNUS
 	TexMapping *texmap = node->storage;
 	float domin = (texmap->flag & TEXMAP_CLIP_MIN) != 0;
 	float domax = (texmap->flag & TEXMAP_CLIP_MAX) != 0;
-	static float max[3] = { FLT_MAX,  FLT_MAX,  FLT_MAX, 0.0};
-	static float min[3] = {-FLT_MAX, -FLT_MAX, -FLT_MAX, 0.0};
+	static float max[3] = { FLT_MAX,  FLT_MAX,  FLT_MAX};
+	static float min[3] = {-FLT_MAX, -FLT_MAX, -FLT_MAX};
 	GPUNodeLink *tmin, *tmax, *tmat0, *tmat1, *tmat2, *tmat3;
 
 	tmin = GPU_uniform_buffer((domin) ? texmap->min : min, GPU_VEC3);
diff --git a/source/blender/shader_fx/CMakeLists.txt b/source/blender/shader_fx/CMakeLists.txt
index 2b33c9817c3..dacc0b3f063 100644
--- a/source/blender/shader_fx/CMakeLists.txt
+++ b/source/blender/shader_fx/CMakeLists.txt
@@ -19,7 +19,7 @@
 #
 # ***** END GPL LICENSE BLOCK *****
 
-set(INC 
+set(INC
 	.
 	intern
 	../blenkernel
diff --git a/source/blender/shader_fx/intern/FX_shader_util.c b/source/blender/shader_fx/intern/FX_shader_util.c
index c55b9304503..64a1553adec 100644
--- a/source/blender/shader_fx/intern/FX_shader_util.c
+++ b/source/blender/shader_fx/intern/FX_shader_util.c
@@ -53,4 +53,3 @@ void shaderfx_type_init(ShaderFxTypeInfo *types[])
 	INIT_FX_TYPE(Wave);
 #undef INIT_FX_TYPE
 }
-



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