[Bf-blender-cvs] [cc004fd13cc] soc-2018-bevel: Some more minor typo fixes in comments.
Bastien Montagne
noreply at git.blender.org
Wed Aug 1 14:37:40 CEST 2018
Commit: cc004fd13cc6d5cf77d8bb1e33594662d63c7b13
Author: Bastien Montagne
Date: Wed Aug 1 14:37:24 2018 +0200
Branches: soc-2018-bevel
https://developer.blender.org/rBcc004fd13cc6d5cf77d8bb1e33594662d63c7b13
Some more minor typo fixes in comments.
===================================================================
M source/blender/blenkernel/intern/editmesh.c
===================================================================
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index a7f93ca6c49..00e508e4d8f 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -251,10 +251,10 @@ void BKE_editmesh_lnorspace_update(BMEditMesh *em)
{
BMesh *bm = em->bm;
- /* We need to create clnors data is none exist yet, otherwise there is no way to edit them. */
+ /* We need to create clnors data if none exist yet, otherwise there is no way to edit them. */
/* Similar code to MESH_OT_customdata_custom_splitnormals_add operator, we want to keep same shading
* in case we were using autosmooth so far... */
- /* Note: there is a problem here, which is that is someone starts a normal editing operation on previously
+ /* Note: there is a problem here, which is that if someone starts a normal editing operation on previously
* autosmooth-ed mesh, and cancel that operation, generated clnors data remain, with related sharp edges
* (and hence autosmooth is 'lost').
* Not sure how critical this is, and how to fix that issue? */
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