[Bf-blender-cvs] [e6d4465f7fb] greasepencil-object: Add default brush material to object materials

Antonio Vazquez noreply at git.blender.org
Mon Apr 30 17:22:28 CEST 2018


Commit: e6d4465f7fb1e80106af3b3e190191fbf2adeb07
Author: Antonio Vazquez
Date:   Mon Apr 30 17:22:21 2018 +0200
Branches: greasepencil-object
https://developer.blender.org/rBe6d4465f7fb1e80106af3b3e190191fbf2adeb07

Add default brush material to object materials

When draw using a brush that uses a default material, the material must be added to the object material slots if this material was not before.

===================================================================

M	source/blender/editors/gpencil/gpencil_paint.c

===================================================================

diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index f7941af26d3..071dc3961ec 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1574,6 +1574,11 @@ static void gp_init_colors(tGPsdata *p)
 	}
 	else {
 		p->material = mat;
+		/* check if the material is already on object material slots and add it if missing */
+		if (BKE_object_material_slot_find_index(p->ob, p->material) == 0) {
+			BKE_object_material_slot_add(p->ob);
+			assign_material(p->ob, mat, p->ob->totcol, BKE_MAT_ASSIGN_EXISTING);
+		}
 	}
 	/* assign color information to temp tGPsdata */
 	gpcolor = p->material->gpcolor;



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