[Bf-blender-cvs] [617534327ad] blender2.8: Cleanup: style, duplicate includes

Campbell Barton noreply at git.blender.org
Sat Apr 28 09:02:35 CEST 2018


Commit: 617534327ad48583b2688997f59a998824df20af
Author: Campbell Barton
Date:   Sat Apr 28 09:01:34 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB617534327ad48583b2688997f59a998824df20af

Cleanup: style, duplicate includes

===================================================================

M	source/blender/blenkernel/intern/anim_sys.c
M	source/blender/depsgraph/intern/eval/deg_eval.cc
M	source/blender/draw/engines/eevee/eevee_private.h
M	source/blender/draw/engines/workbench/solid_mode.c
M	source/blender/draw/engines/workbench/workbench_materials.c
M	source/blender/draw/modes/overlay_mode.c
M	source/blender/editors/interface/interface_widgets.c
M	source/blender/editors/mesh/editmesh_tools.c
M	source/blender/editors/screen/area.c
M	source/blender/editors/transform/transform_input.c
M	source/blender/makesrna/intern/rna_depsgraph.c
M	source/blender/windowmanager/intern/wm_draw.c
M	source/blender/windowmanager/intern/wm_stereo.c

===================================================================

diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index b8b585ba278..404b5a2fd4e 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -78,8 +78,6 @@
 
 #include "atomic_ops.h"
 
-#include "DEG_depsgraph_query.h"
-
 /* ***************************************** */
 /* AnimData API */
 
@@ -1709,7 +1707,7 @@ static void animsys_evaluate_fcurves(PointerRNA *ptr, ListBase *list, AnimMapper
 
 	/* Pointer is expected to be an ID pointer, if it's not -- we are doomed. */
 	PointerRNA orig_ptr = *ptr;
-	orig_ptr.id.data = ((ID*)orig_ptr.id.data)->orig_id;
+	orig_ptr.id.data = ((ID *)orig_ptr.id.data)->orig_id;
 	orig_ptr.data = orig_ptr.id.data;
 
 	/* calculate then execute each curve */
diff --git a/source/blender/depsgraph/intern/eval/deg_eval.cc b/source/blender/depsgraph/intern/eval/deg_eval.cc
index 110f2d98f17..95084717dad 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval.cc
@@ -87,11 +87,11 @@ static void deg_task_run_func(TaskPool *pool,
 	/* Perform operation. */
 	if (state->do_stats) {
 		const double start_time = PIL_check_seconds_timer();
-		node->evaluate((::Depsgraph*)state->graph);
+		node->evaluate((::Depsgraph *)state->graph);
 		node->stats.current_time += PIL_check_seconds_timer() - start_time;
 	}
 	else {
-		node->evaluate((::Depsgraph*)state->graph);
+		node->evaluate((::Depsgraph *)state->graph);
 	}
 	/* Schedule children. */
 	BLI_task_pool_delayed_push_begin(pool, thread_id);
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index b34b1dc8697..a2961020f7f 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -417,7 +417,7 @@ typedef struct EEVEE_PlanarReflection {
 
 /* ************ PROBE DATA ************* */
 
-typedef struct EEVEE_LightProbeVisTest{
+typedef struct EEVEE_LightProbeVisTest {
 	bool invert;
 	bool cached; /* Reuse last test results */
 	struct Group *group; /* Skip test if NULL */
diff --git a/source/blender/draw/engines/workbench/solid_mode.c b/source/blender/draw/engines/workbench/solid_mode.c
index 7b5900cab39..2a1b5eecc27 100644
--- a/source/blender/draw/engines/workbench/solid_mode.c
+++ b/source/blender/draw/engines/workbench/solid_mode.c
@@ -19,7 +19,7 @@
  *
  */
 
-/** \file solid_studio_mode.c
+/** \file solid_mode.c
  *  \ingroup draw_engine
  *
  * Simple engine for drawing color and/or depth.
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index 1b6927ed3ed..d1924131eea 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -168,7 +168,7 @@ static uint get_material_hash(WORKBENCH_PrivateData *wpd, WORKBENCH_MaterialData
 
 static void workbench_init_object_data(ObjectEngineData *engine_data)
 {
-	WORKBENCH_ObjectData *data = (WORKBENCH_ObjectData*)engine_data;
+	WORKBENCH_ObjectData *data = (WORKBENCH_ObjectData *)engine_data;
 	data->object_id = e_data.next_object_id++;
 }
 
@@ -265,7 +265,7 @@ void workbench_materials_cache_init(WORKBENCH_Data *vedata)
 	/* Deferred Mix Pass */
 	{
 		WORKBENCH_UBO_World *wd = &wpd->world_data;
-		UI_GetThemeColor3fv(UI_GetThemeValue(TH_SHOW_BACK_GRAD)?TH_LOW_GRAD:TH_HIGH_GRAD, wd->background_color_low);
+		UI_GetThemeColor3fv(UI_GetThemeValue(TH_SHOW_BACK_GRAD) ? TH_LOW_GRAD:TH_HIGH_GRAD, wd->background_color_low);
 		UI_GetThemeColor3fv(TH_HIGH_GRAD, wd->background_color_high);
 		copy_v3_v3(wd->diffuse_light_x_pos, BKE_collection_engine_property_value_get_float_array(props, "diffuse_light_x_pos"));
 		copy_v3_v3(wd->diffuse_light_x_neg, BKE_collection_engine_property_value_get_float_array(props, "diffuse_light_x_neg"));
@@ -300,7 +300,8 @@ static WORKBENCH_MaterialData *get_or_create_material_data(WORKBENCH_Data *vedat
 	WORKBENCH_PassList *psl = vedata->psl;
 	WORKBENCH_PrivateData *wpd = stl->g_data;
 	WORKBENCH_MaterialData *material;
-	WORKBENCH_ObjectData *engine_object_data = (WORKBENCH_ObjectData*)DRW_object_engine_data_ensure(ob, &draw_engine_workbench_solid, sizeof(WORKBENCH_ObjectData), &workbench_init_object_data, NULL);
+	WORKBENCH_ObjectData *engine_object_data = (WORKBENCH_ObjectData *)DRW_object_engine_data_ensure(
+	        ob, &draw_engine_workbench_solid, sizeof(WORKBENCH_ObjectData), &workbench_init_object_data, NULL);
 	WORKBENCH_MaterialData material_template;
 	float color[3];
 	const float hsv_saturation = BKE_collection_engine_property_value_get_float(props, "random_object_color_saturation");
@@ -375,7 +376,7 @@ void workbench_materials_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob
 
 		material = get_or_create_material_data(vedata, props, ob);
 		const bool is_sculpt_mode = is_active && (draw_ctx->object_mode & OB_MODE_SCULPT) != 0;
-		if(is_sculpt_mode) {
+		if (is_sculpt_mode) {
 			DRW_shgroup_call_sculpt_add(material->shgrp, ob, ob->obmat);
 		}
 		else {
diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c
index 07f6a6b253f..3c31001d4b7 100644
--- a/source/blender/draw/modes/overlay_mode.c
+++ b/source/blender/draw/modes/overlay_mode.c
@@ -23,7 +23,7 @@
  *  \ingroup draw_engine
  */
 
- #include "DNA_view3d_types.h"
+#include "DNA_view3d_types.h"
 
 #include "GPU_shader.h"
 #include "DRW_render.h"
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 10e4b03acef..339bedc1c06 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -3360,7 +3360,7 @@ static void widget_numbut_draw(uiWidgetColors *wcol, rcti *rect, int state, int
 
 		wcol_zone = *wcol;
 		copy_v3_v3_char(wcol_zone.item, wcol->text);
-		if (!(state & (UI_STATE_ACTIVE_LEFT|UI_STATE_ACTIVE_RIGHT))) {
+		if (!(state & (UI_STATE_ACTIVE_LEFT | UI_STATE_ACTIVE_RIGHT))) {
 			widget_active_color(wcol_zone.inner);
 		}
 
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 0900009604e..e928f1d84a4 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -4042,7 +4042,7 @@ static int edbm_fill_holes_exec(bContext *C, wmOperator *op)
 	uint objects_len = 0;
 	Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
 
-	for (uint ob_index = 0; ob_index < objects_len; ob_index++)	{
+	for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
 		Object *obedit = objects[ob_index];
 		BMEditMesh *em = BKE_editmesh_from_object(obedit);
 
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 2accf7c9715..6e45b184478 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -754,7 +754,8 @@ static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea
 #ifdef __APPLE__
 		if (!WM_window_is_fullscreen(win) &&
 		    ((coords[i][0] == 0 && coords[i][1] == 0) ||
-		     (coords[i][0] == WM_window_pixels_x(win) && coords[i][1] == 0))) {
+		     (coords[i][0] == WM_window_pixels_x(win) && coords[i][1] == 0)))
+		{
 			continue;
 		}
 #else
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 4c5faa32369..6fe152c8f03 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -347,7 +347,7 @@ void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode)
 	/* setup for the mouse cursor: either set a custom one,
 	 * or hide it if it will be drawn with the helpline */
 	wmWindow *win = CTX_wm_window(t->context);
-	switch(t->helpline) {
+	switch (t->helpline) {
 		case HLP_NONE:
 			/* INPUT_VECTOR, INPUT_CUSTOM_RATIO, INPUT_CUSTOM_RATIO_FLIP */
 			if (t->flag & T_MODAL) {
diff --git a/source/blender/makesrna/intern/rna_depsgraph.c b/source/blender/makesrna/intern/rna_depsgraph.c
index 6f8ef99f9c1..f3c8da39db0 100644
--- a/source/blender/makesrna/intern/rna_depsgraph.c
+++ b/source/blender/makesrna/intern/rna_depsgraph.c
@@ -37,7 +37,6 @@
 #include "DNA_object_types.h"
 
 #include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
 
 #define STATS_MAX_SIZE 16384
 
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 8524b629cc5..f111bc3e2d1 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -105,16 +105,10 @@ static void wm_paintcursor_draw(bContext *C, ARegion *ar)
 				if (ELEM(win->grabcursor, GHOST_kGrabWrap, GHOST_kGrabHide)) {
 					int x = 0, y = 0;
 					wm_get_cursor_position(win, &x, &y);
-					pc->draw(C,
-							 x,
-							 y,
-							 pc->customdata);
+					pc->draw(C, x, y, pc->customdata);
 				}
 				else {
-					pc->draw(C,
-							 win->eventstate->x,
-							 win->eventstate->y,
-							 pc->customdata);
+					pc->draw(C, win->eventstate->x, win->eventstate->y, pc->customdata);
 				}
 
 				glScissor(scissor[0], scissor[1], scissor[2], scissor[3]);
@@ -581,7 +575,7 @@ static void wm_draw_window_onscreen(bContext *C, wmWindow *win, int view)
 			if (ar->visible && ar->overlap == false) {
 				if (view == -1 && ar->draw_buffer && ar->draw_buffer->stereo) {
 					/* Stereo drawing from textures. */
-					if(win->stereo3d_format->display_mode == S3D_DISPLAY_ANAGLYPH) {
+					if (win->stereo3d_format->display_mode == S3D_DISPLAY_ANAGLYPH) {
 						wm_stereo3d_draw_anaglyph(win, ar);
 					}
 					else {
@@ -660,7 +654,7 @@ static void wm_draw_window(bContext *C, wmWindow *win)
 		/* Regular mono drawing. */
 		wm_draw_window_onscreen(C, win, -1);
 	}
-	else if(win->stereo3d_format->display_mode == S3D_DISPLAY_PAGEFLIP) {
+	else if (win->stereo3d_format->display_mode == S3D_DISPLAY_PAGEFLIP) {
 		/* For pageflip we simply draw to both back buffers. */
 		glDrawBuffer(GL_BACK_LEFT);
 

@@ Diff output truncated at 10240 characters. @@



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