[Bf-blender-cvs] [351d7822862] blender2.8: UI: disable 3 column toolbars
Campbell Barton
noreply at git.blender.org
Fri Apr 27 18:23:07 CEST 2018
Commit: 351d7822862003047022f26f1b719e5678d8b8bc
Author: Campbell Barton
Date: Fri Apr 27 18:20:48 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB351d7822862003047022f26f1b719e5678d8b8bc
UI: disable 3 column toolbars
They conflict a little with showing a narrow toolbar w/ text.
===================================================================
M release/scripts/startup/bl_ui/space_toolsystem_common.py
M source/blender/editors/space_view3d/space_view3d.c
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_common.py b/release/scripts/startup/bl_ui/space_toolsystem_common.py
index 8f9d1735e9f..5cf5c1182d5 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_common.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_common.py
@@ -252,16 +252,13 @@ class ToolSelectPanelHelper:
del view2d, ui_scale
empty_text = ""
- if width_scale > 200.0:
+ if width_scale > 120.0:
show_text = True
use_columns = False
else:
show_text = False
- if width_scale > 120.0:
- column_count = 3
- use_columns = True
- empty_text = " " # needed for alignment, grr
- elif width_scale > 80.0:
+ # 2 column layout, disabled
+ if width_scale > 80.0:
column_count = 2
use_columns = True
empty_text = " " # needed for alignment, grr
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 5fcffc75693..c219da36faf 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1268,7 +1268,7 @@ static int view3d_tools_region_snap_size(const ARegion *ar, int size, int axis)
{
if (axis == 0) {
/* Note, this depends on the icon size: see #ICON_DEFAULT_HEIGHT_TOOLBAR. */
- const float snap_units[3] = {3 + 0.25f, 5 + 0.25, 7 + 0.25};
+ const float snap_units[] = {3 + 0.25f, 5 + 0.25};
const float aspect = BLI_rctf_size_x(&ar->v2d.cur) / (BLI_rcti_size_x(&ar->v2d.mask) + 1);
int best_diff = INT_MAX;
int best_size = size;
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