[Bf-blender-cvs] [5345f28229a] blender2.8-workbench: Workbench: Enabled Hair rendering
Jeroen Bakker
noreply at git.blender.org
Wed Apr 25 13:00:47 CEST 2018
Commit: 5345f28229a61c9a02f21b303328a1d30638f51a
Author: Jeroen Bakker
Date: Wed Apr 25 13:00:18 2018 +0200
Branches: blender2.8-workbench
https://developer.blender.org/rB5345f28229a61c9a02f21b303328a1d30638f51a
Workbench: Enabled Hair rendering
===================================================================
M source/blender/draw/engines/workbench/workbench_materials.c
===================================================================
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index 662cbc6a544..69fe37fd96e 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -26,9 +26,13 @@
#include "workbench_private.h"
#include "BLI_dynstr.h"
-#include "UI_resources.h"
+
+#include "BKE_particle.h"
+
#include "GPU_shader.h"
+#include "UI_resources.h"
+
/* *********** STATIC *********** */
#define MAX_SHADERS 255
static struct {
@@ -277,47 +281,82 @@ void workbench_materials_cache_init(WORKBENCH_Data *vedata)
}
-
-void workbench_materials_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob)
+static WORKBENCH_MaterialData *get_or_create_material_data(WORKBENCH_Data *vedata, IDProperty *props, Object *ob)
{
WORKBENCH_StorageList *stl = vedata->stl;
WORKBENCH_PassList *psl = vedata->psl;
WORKBENCH_PrivateData *wpd = stl->g_data;
+ WORKBENCH_MaterialData *material;
+ WORKBENCH_ObjectData *engine_object_data = (WORKBENCH_ObjectData*)DRW_object_engine_data_ensure(ob, &draw_engine_workbench_solid, sizeof(WORKBENCH_ObjectData), &workbench_init_object_data, NULL);
+ WORKBENCH_MaterialData material_template;
+ float color[3];
+ const float hsv_saturation = BKE_collection_engine_property_value_get_float(props, "random_object_color_saturation");
+ const float hsv_value = BKE_collection_engine_property_value_get_float(props, "random_object_color_value");
+
+ /* Solid */
+ get_material_solid_color(wpd, engine_object_data, ob, color, hsv_saturation, hsv_value);
+ copy_v3_v3(material_template.color, color);
+ material_template.object_id = engine_object_data->object_id;
+ unsigned int hash = get_material_hash(wpd, &material_template);
+
+ material = BLI_ghash_lookup(wpd->material_hash, SET_UINT_IN_POINTER(hash));
+ if (material == NULL) {
+ material = MEM_mallocN(sizeof(WORKBENCH_MaterialData), __func__);
+ material->shgrp = DRW_shgroup_create(wpd->prepass_sh, psl->prepass_pass);
+ material->object_id = engine_object_data->object_id;
+ copy_v3_v3(material->color, material_template.color);
+ DRW_shgroup_uniform_vec3(material->shgrp, "object_color", material->color, 1);
+ DRW_shgroup_uniform_int(material->shgrp, "object_id", &material->object_id, 1);
+ BLI_ghash_insert(wpd->material_hash, SET_UINT_IN_POINTER(hash), material);
+ }
+ return material;
+}
+static void workbench_cache_populate_particles(WORKBENCH_Data *vedata, IDProperty *props, Object *ob)
+{
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+
+ if (ob != draw_ctx->object_edit) {
+ for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
+ if (psys_check_enabled(ob, psys, false)) {
+ ParticleSettings *part = psys->part;
+ int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
+
+ if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
+ draw_as = PART_DRAW_DOT;
+ }
+
+ static float mat[4][4];
+ unit_m4(mat);
+
+ if (draw_as == PART_DRAW_PATH) {
+ struct Gwn_Batch *geom = DRW_cache_particles_get_hair(psys, NULL);
+ WORKBENCH_MaterialData *material = get_or_create_material_data(vedata, props, ob);
+ DRW_shgroup_call_add(material->shgrp, geom, mat);
+ }
+ }
+ }
+ }
+}
+
+void workbench_materials_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob)
+{
if (!DRW_object_is_renderable(ob))
return;
+ IDProperty *props = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_WORKBENCH);
+ if (ob->type == OB_MESH) {
+ workbench_cache_populate_particles(vedata, props, ob);
+ }
struct Gwn_Batch *geom = DRW_cache_object_surface_get(ob);
- IDProperty *props = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_WORKBENCH);
WORKBENCH_MaterialData *material;
if (geom) {
const DRWContextState *draw_ctx = DRW_context_state_get();
const bool is_active = (ob == draw_ctx->obact);
- WORKBENCH_ObjectData *engine_object_data = (WORKBENCH_ObjectData*)DRW_object_engine_data_ensure(ob, &draw_engine_workbench_solid, sizeof(WORKBENCH_ObjectData), &workbench_init_object_data, NULL);
- WORKBENCH_MaterialData material_template;
- float color[3];
- const float hsv_saturation = BKE_collection_engine_property_value_get_float(props, "random_object_color_saturation");
- const float hsv_value = BKE_collection_engine_property_value_get_float(props, "random_object_color_value");
-
- /* Solid */
- get_material_solid_color(wpd, engine_object_data, ob, color, hsv_saturation, hsv_value);
- copy_v3_v3(material_template.color, color);
- material_template.object_id = engine_object_data->object_id;
- unsigned int hash = get_material_hash(wpd, &material_template);
-
- material = BLI_ghash_lookup(wpd->material_hash, SET_UINT_IN_POINTER(hash));
- if (material == NULL) {
- material = MEM_mallocN(sizeof(WORKBENCH_MaterialData), __func__);
- material->shgrp = DRW_shgroup_create(wpd->prepass_sh, psl->prepass_pass);
- material->object_id = engine_object_data->object_id;
- copy_v3_v3(material->color, material_template.color);
- DRW_shgroup_uniform_vec3(material->shgrp, "object_color", material->color, 1);
- DRW_shgroup_uniform_int(material->shgrp, "object_id", &material->object_id, 1);
- BLI_ghash_insert(wpd->material_hash, SET_UINT_IN_POINTER(hash), material);
- }
+ material = get_or_create_material_data(vedata, props, ob);
const bool is_sculpt_mode = is_active && (draw_ctx->object_mode & OB_MODE_SCULPT) != 0;
if(is_sculpt_mode) {
DRW_shgroup_call_sculpt_add(material->shgrp, ob, ob->obmat);
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