[Bf-blender-cvs] [fc8d9030000] blender2.8: Edit Mesh: multi-object split
Dalai Felinto
noreply at git.blender.org
Wed Apr 25 10:59:03 CEST 2018
Commit: fc8d9030000aa77dc26b8ff4c442672894e28ffc
Author: Dalai Felinto
Date: Wed Apr 25 10:58:43 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBfc8d9030000aa77dc26b8ff4c442672894e28ffc
Edit Mesh: multi-object split
===================================================================
M source/blender/editors/mesh/editmesh_tools.c
===================================================================
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index ac32df7a542..8b931c9b711 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -5015,22 +5015,33 @@ void MESH_OT_delete_edgeloop(wmOperatorType *ot)
static int edbm_split_exec(bContext *C, wmOperator *op)
{
- Object *ob = CTX_data_edit_object(C);
- BMEditMesh *em = BKE_editmesh_from_object(ob);
- BMOperator bmop;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
- EDBM_op_init(em, &bmop, op, "split geom=%hvef use_only_faces=%b", BM_ELEM_SELECT, false);
- BMO_op_exec(em->bm, &bmop);
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
- BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true);
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- return OPERATOR_CANCELLED;
- }
+ if (em->bm->totfacesel == 0) {
+ continue;
+ }
- /* Geometry has changed, need to recalc normals and looptris */
- EDBM_mesh_normals_update(em);
+ BMOperator bmop;
+ EDBM_op_init(em, &bmop, op, "split geom=%hvef use_only_faces=%b", BM_ELEM_SELECT, false);
+ BMO_op_exec(em->bm, &bmop);
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true);
- EDBM_update_generic(em, true, true);
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ continue;
+ }
+
+ /* Geometry has changed, need to recalc normals and looptris */
+ EDBM_mesh_normals_update(em);
+
+ EDBM_update_generic(em, true, true);
+ }
+ MEM_freeN(objects);
return OPERATOR_FINISHED;
}
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