[Bf-blender-cvs] [42b0cd1ea09] blender2.8: MSVC: use 'unsigned int'

Campbell Barton noreply at git.blender.org
Wed Apr 18 18:56:40 CEST 2018


Commit: 42b0cd1ea090a0693f25ccde0ce895671df12292
Author: Campbell Barton
Date:   Wed Apr 18 18:55:55 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB42b0cd1ea090a0693f25ccde0ce895671df12292

MSVC: use 'unsigned int'

===================================================================

M	source/blender/blenkernel/BKE_object.h

===================================================================

diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 1f602fcd9cc..2f352a880ca 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -131,13 +131,13 @@ bool BKE_object_pose_context_check(const struct Object *ob);
 struct Object *BKE_object_pose_armature_get(struct Object *ob);
 struct Object *BKE_object_pose_armature_get_visible(struct Object *ob, struct ViewLayer *view_layer);
 
-struct Object **BKE_object_pose_array_get_ex(struct ViewLayer *view_layer, uint *r_objects_len, bool unique);
-struct Object **BKE_object_pose_array_get_unique(struct ViewLayer *view_layer, uint *r_objects_len);
-struct Object **BKE_object_pose_array_get(struct ViewLayer *view_layer, uint *r_objects_len);
+struct Object **BKE_object_pose_array_get_ex(struct ViewLayer *view_layer, unsigned int *r_objects_len, bool unique);
+struct Object **BKE_object_pose_array_get_unique(struct ViewLayer *view_layer, unsigned int *r_objects_len);
+struct Object **BKE_object_pose_array_get(struct ViewLayer *view_layer, unsigned int *r_objects_len);
 
-struct Base **BKE_object_pose_base_array_get_ex(struct ViewLayer *view_layer, uint *r_bases_len, bool unique);
-struct Base **BKE_object_pose_base_array_get_unique(struct ViewLayer *view_layer, uint *r_bases_len);
-struct Base **BKE_object_pose_base_array_get(struct ViewLayer *view_layer, uint *r_bases_len);
+struct Base **BKE_object_pose_base_array_get_ex(struct ViewLayer *view_layer, unsigned int *r_bases_len, bool unique);
+struct Base **BKE_object_pose_base_array_get_unique(struct ViewLayer *view_layer, unsigned int *r_bases_len);
+struct Base **BKE_object_pose_base_array_get(struct ViewLayer *view_layer, unsigned int *r_bases_len);
 
 void BKE_object_get_parent_matrix(
         struct Scene *scene, struct Object *ob,



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