[Bf-blender-cvs] [b229c879c1d] blender2.8: Eevee: Render: Fix assert with framebuffer not being bound before read.
Clément Foucault
noreply at git.blender.org
Tue Apr 17 15:33:10 CEST 2018
Commit: b229c879c1d422b9fe710ca3e163be191cdabab3
Author: Clément Foucault
Date: Tue Apr 17 15:32:59 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBb229c879c1d422b9fe710ca3e163be191cdabab3
Eevee: Render: Fix assert with framebuffer not being bound before read.
===================================================================
M source/blender/draw/engines/eevee/eevee_render.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 130999adb39..08dcb626964 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -288,6 +288,7 @@ static void eevee_render_result_z(
if ((view_layer->passflag & SCE_PASS_Z) != 0) {
RenderPass *rp = RE_pass_find_by_name(rl, RE_PASSNAME_Z, viewname);
+ GPU_framebuffer_bind(vedata->fbl->main_fb);
GPU_framebuffer_read_depth(vedata->fbl->main_fb,
rect->xmin, rect->ymin,
BLI_rcti_size_x(rect), BLI_rcti_size_y(rect),
More information about the Bf-blender-cvs
mailing list