[Bf-blender-cvs] [87109435702] blender2.8: Cleanup: indentation

Campbell Barton noreply at git.blender.org
Mon Apr 16 18:24:51 CEST 2018


Commit: 8710943570239fe5faad03e9ea8ae820f4e4f586
Author: Campbell Barton
Date:   Mon Apr 16 18:24:38 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB8710943570239fe5faad03e9ea8ae820f4e4f586

Cleanup: indentation

===================================================================

M	source/blender/blenfont/intern/blf_glyph.c
M	source/blender/blenkernel/intern/mesh_tangent.c

===================================================================

diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 96854db66dd..d0589f6546e 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -100,8 +100,7 @@ KerningCacheBLF *blf_kerning_cache_new(FontBLF *font)
 			GlyphBLF *g_prev = blf_glyph_search(font->glyph_cache, j);
 
 			FT_Vector delta = {.x = 0, .y = 0};
-			if (FT_Get_Kerning(font->face, g_prev->idx, g->idx, kc->mode,
-			                   &delta) == 0) {
+			if (FT_Get_Kerning(font->face, g_prev->idx, g->idx, kc->mode, &delta) == 0) {
 				kc->table[i][j] = (int)delta.x >> 6;
 			}
 			else {
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c
index 77288bd672e..05a5a5e8703 100644
--- a/source/blender/blenkernel/intern/mesh_tangent.c
+++ b/source/blender/blenkernel/intern/mesh_tangent.c
@@ -472,7 +472,8 @@ void BKE_mesh_calc_loop_tangent_step_0(
         const CustomData *loopData, bool calc_active_tangent,
         const char (*tangent_names)[MAX_NAME], int tangent_names_count,
         bool *rcalc_act, bool *rcalc_ren, int *ract_uv_n, int *rren_uv_n,
-        char *ract_uv_name, char *rren_uv_name, short *rtangent_mask) {
+        char *ract_uv_name, char *rren_uv_name, short *rtangent_mask)
+{
 	/* Active uv in viewport */
 	int layer_index = CustomData_get_layer_index(loopData, CD_MLOOPUV);
 	*ract_uv_n = CustomData_get_active_layer(loopData, CD_MLOOPUV);



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